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Rev Pad malarkey

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    Rev Pad malarkey

    After wild speculating with fellow industry peeps, and having the start of my 5 yearly 'herbal induced next gen dream sessions' I'm thinking maybe, just maybe the Rev pad will be the GB2! Think about it, why did Ninty not reveal the Rev pad? To hide the idea from competitors? Part of the reason; Could it have been to keep the press focused on the DS, in the same way Rev games were not shown to focus press attention on the last hurrah for the Cube?

    We've already heard that the "Revolution needs to combine the original NES, SNES, N64, and Gamecube controllers into one interface" We also know the Rev already has this capacity in the Nintendo GC ports (controllers that can already handle all the said platforms) - so why are these ports necessary? Because not everyone will be able to afford the rev pad to start with? By all accounts it sounds like it's going to cost as much as the DS anyway!

    Then think of the logical inclusions for the GB2 - Similar power to the Cube (in the same way the DS = N64 power), touch screen capabilities, internal giro sensors, adaptor for headphones and mic, external memory capacity (to upload game content past or present). All the aspects that would make the revs pad revolutionary.

    It's also the perfect way to entice consumers into buying BOTH sets of hardware, remember they can also get away with just buying one of each, but to get the full big N experience 2 would be necessary. I know this stinks of 'Connectivity' - and lets be honest; that promise only flowered fully with Four Swords, but to have two systems to closely intertwined technically and from a marketing point of view makes perfect sense.

    That's my 2 pence, but to be honest, this is based on bugger all really. All we have to go on is Iwata's 'revelation' that he exclusivley revealed to the Seattle press that you will use your hands to manipulate the new controller. Something I pretty sure we've all known since the dawn of gaming.




    #2
    Nah I think the GBA2 will basically be a portable Gamecube. The discs and memory cards are the perfect size, it sets up an immediate back catalog and so on and so forth.

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      #3
      well whatever the solution is, i for one am very excited by nintendo for the first time in years having not owned a ninty console since the snes.

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        #4
        Originally posted by SharkAttack
        Nah I think the GBA2 will basically be a portable Gamecube. The discs and memory cards are the perfect size, it sets up an immediate back catalog and so on and so forth.
        i agree - except i don't think we'll see it for another 5 to 10 years... unless the psp starts to dominate the handheld space.

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          #5
          I think it would be a good move by ninty to release the GBA2 as the Rev controller. I had some ideas on this last year.

          Basically you make a GBA2 which plays GC games on it's own touch/normal screen.
          It also links to the Rev wirelessly to play Rev games and to play GC games on the TV.
          The back catalogue (i.e. SNES games etc. could be downloaded onto the GBA2 via the rev and stored in on board memory.

          I'm guessing at this from all the stuff ninty have hinted at. Technically the Rev would be back compatible with GC (even though it would be the GBA2 that was back compatible).

          I'd be very very surprised if the Rev controller could not be used as a separate gaming device on it's own and so the idea of it being the GBA2 seems to make sense.

          Not sure how they'd get around the multi-player problem though.

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            #6
            Sony have said the PSP can be used as a PS3 controller, so yeah you could get sort of dual-screen action with a GBA2 / Rev interaction thing. It's entirely plausible, but given the touchy - rubbing type games, maybe the Rev controller will be some sort of thing with a touch-pad, mic, motion sensor to allow different types of inuts than just button-type stuff we're used to?!

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              #7
              I really don't think a touchscreen makes for any sort of sensible interface for a console - surely this takes your eyes off the screen, defeating the point of having the console there at all. I may as well be playing a ds game or the perspective that i'm looking at to play with may as well be overlayed on the main screen. The only real benefit is in multiplayer where having your own private screen could be useful for competitive games or reduce clutter in co-operative games, but then multiplayer requires a huge investment - everyone has to have a gba2 for it.

              The dc's vmu system showed that, nice as the idea is, it's application is very limited. The beauty of buttons is that you don't need to look at them to operate them - your eyes can concentrate on the screen. This is something only nintendo have really picked up on with the unique button shapes of the gamecube controller and to move to a controller which essentially provides no feedback on button presses (which a touchscreen controller emulator would do) would be a big step back from that.

              The revolution controller will be far simpler that everyone's thinking, i feel. The GBA2 will not be a sequel to the ds concept either - i'd expect something more like the typical Game Boy designs to compete more directly with the PSP if they go for that, whilst letting the DS run it's own path. There's no doubt the DS and/or GBA2 will connect to the Revolution in some way for some games to add new functions, just as the PSP will with the PS3, but I really don't see either format becoming the Revolution's standard input method.

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                #8
                wouldnt the gba2 be a bit exspensive as a revolution pad? you may need 4 of them, plus if one breaks thats alot of money to replace them

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                  #9
                  I like the idea of GBA2 as a controller, but I can't see it happening.
                  If GBA2 is going to compete with PSP power-wise, surely that means the handheld (and therefore each Revo controller) would be at least ?100? How could anyone afford that for a controller?

                  And the stuff about a big touchscreen replacing a physical button layout is flawed on dozens of levels. It's not even a possibility in my mind.


                  Originally posted by Edd Hewett
                  The revolution controller will be far simpler that everyone's thinking, i feel.
                  Agreed.

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                    #10
                    I agree that the idea of a configurable touch screen pad is just wrong. It's like configurable touch screen remotes. Remotes/controllers work because you can feel where each button is.

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