Bosses are cool, but it depends on genre.
Bosses used to be the main graphical effect for a game, as well as a test of skill.
Everyone used to love taking on a Boss (normally in a shooter, but other games too, platformers mainly) because it really used to push a machine graphically.
Game genres have changed these days and bosses just don't suite certain genres.
I'd say they fit RPG's though. Fantasy books and tradition have always had a boss charater of some kind.
Bosses used to be the main graphical effect for a game, as well as a test of skill.
Everyone used to love taking on a Boss (normally in a shooter, but other games too, platformers mainly) because it really used to push a machine graphically.
Game genres have changed these days and bosses just don't suite certain genres.
I'd say they fit RPG's though. Fantasy books and tradition have always had a boss charater of some kind.
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