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[17/09/05] Viva La Revolution!

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    [17/09/05] Viva La Revolution!

    A few weeks ago I was reading EDGE whilst flying towards the frozen wastelands of Siberia (alright, the rather westernised metropolis of Moscow). I don't really sleep that well on planes, and it was a short flight, so reading seemed like the best option. That said, I find it unusually hard to concentrate on reading while flying...I definitely read the words just the same, but they don't seem to sink in. However, on this particular flight and in this particular issue something jumped out and me and stuck in my head. It was an article on Buzz!, the music quiz game for PlayStation2 that Sony has apparently pinned its Christmas hopes on. Up to this point, I had absolutely no idea what all the fuss was about. But then I noticed the pictures on the controllers, a simple one-hand affair with minimal buttons, designed specifically to be accessible to family members during the slow periods on Christmas Day.

    Fast forward a couple of weeks, and Nintendo has finally unveiled the controller for the Revolution. They said it would be different, and whilst certainly a serious sidestep from traditional design, I can't help but be reminded of the Buzz! controllers. But it's one thing to build a singular game around such a device, especially a game with no desire to hide its gimmick nature. Building an entire console around it? Lunacy, surely?

    Maybe not. Buzz! is the product of the lessons Sony have learnt from EyeToy and Singstar: give non-gamers something they recognise and understand and they will play. After all, who doesn't like to enjoy themselves? And after all, what do gamers offer but enjoyment? Listening to Shigeru Miyamoto's presentation makes it abundantly clear that Nintendo have realised the same thing, but have thought it through that much further. Make it look just like a TV remote and it can sit proudly on display all day along, inviting curious questions from visitors. Make the movement of the controller itself an interface device and suddenly a controller with only a very limited number of functions, as in the case of Buzz!, and it becomes potentially the most versatile Human Interface Device in history.

    There is the possibility that the Revolution will be a dismal failure; that the controller options will cater well to a handful of quality in-house titles but that the rest of the output simply won't cut the mustard. Personally, I have a rather different prediction. Look at the PSP and the DS. Ostensibly, the DS should be the outright loser in the handheld war. On paper, it's certainly the weaker of the two, and if you believe Sony hyperbole, there's simply no contest. Nintendo agree, but in a totally different way. They seem to understand that the two handhelds aren't really in competition at all. Anything the PSP can do, the DS can too, but arguably less well. Compare Ridge Racers and Ridge Racer DS and that becomes painfully obvious. But it is simply not true to say that the PSP can do everything that the DS can. Show me the PSP versions of Yoshi's Touch & Go, Pac Pix and, most crucially of all, Nintendogs. They don't exist, and they aren't coming.

    In the ensuing console war, Microsoft and Sony are going to be at loggerheads all the way through, probably with no clear winner. It will be a war of attrition, of polygon counts and online subscriber totals. And then there will be Revolution. Miyamoto confirmed that, through controller expansions, Revolution will be able to handle multiformat titles. But that was little more than a footnote in the presentation. Regardless of whether not the Revolution will be able to handle Soul Calibur 4 or Burnout 5: Skoda Edition as well as Xbox 360 or PlayStation3, it will clearly be able to offer gaming experiences unavailable elsewhere. And as with the DS, that serves two purposes: it works for gamers because we always want the best of all worlds and the Revolution will offer something we can't get from the others, while for non-gamers it just entice them into trying something new entirely.

    Will the Revolution `win` the incoming console war? I sincerely doubt it, in the conventional sense. Will Nintendo still be fighting fit when the next-next generation rolls around? I for one plan to stake my faith on the barricades...

    #2
    Good to read a strong positive appraisal of the Revolution controller. The point about it providing different experiences is bang on, and I think the thing that proves its strength is that everyone seems to be able to come up with ideas for how it could be used.

    The simplicity of the control mechanism is hugely important for appealing to a wider market - any game where you hand someone the controller and then have to explain the controls to them immediately excludes a vast market. And the DS is indeed incredibly representative of this philosophy. A game like Electroplankton is a fantastic thing to hand to non-gamers and just watch their faces blossom with understanding and enjoyment.

    Regardless of your platform allegiances, I can't see how anyone can see this innovation as a bad thing. Why wouldn't you want a controller that allows you to play games you've never played before?

    [Edit: Oh, and I agree that Nintendo probably won't win the next-gen war. I suspect that the controller idea will be stolen and used more succesfully by someone else. But by then Nintendo will probably have something else up their sleeves...]

    Comment


      #3
      Agreed and agreed.

      With the "last generation" launches still fresh in my mind, PS3 and Xbox2 conjure as much excitement in me as a new Graphics card series from Nvidia/Ati. They're "nice" - don't get me wrong on that account, but what can they do that the PS2 and Xbox cannot?
      I havn't got, neither can I afford a Hi-def television. I'm 26, I remember the jump from 8-bit to 16-bit. The move to 3D, the unaffordable beauty of Dreamcast and the excitement of playing Halo on my cash-bought Xbox on a cold winters sick day. I doubt the "upgrade" that was PS3 and Xbox2 will stick in my mind as those events did.

      However, I am excited by Nintendo's Revolution.

      To me, in my geekish mind, I liken it to a deft dagger strike, compared to the mighty axes that Sony and Microsoft wield.

      Does that make sense? Thought not...

      Comment


        #4
        Couldn't help thinking about the Revolution this WE, so much I couldn't sleep. Nintendo made a genius (R&D), magical (remote wand) move.

        Think of what will happen if they release the console with Wario Ware + Mario 128 + Smash Bro + Metro?d + Pilotwings + Brain games + Nintendogs + Wave Race + the new Revolution franchise Iwata mentioned...

        Nintendo will not only be cool again, but the coolest thing on earth. PS3 and x360 will show good graphics, but that won't be enough to resist the Rev controller earthquake.

        With this innovation in their hand, the only thing that could prevent Nintendo from being the leader in the industry for the coming years is bad marketing execution. But Revolution is going to be the easiest product to advertise, ever. No one can resist magic.

        Comment


          #5
          I doubt that this will make Nintendo the market leader. So much so, that if they do I will give you (for free) my Platinum Gamecube (if they sell more Revolutions than the Xbox2 or PS2 globally). No matter what Nintendo do with the Revolution, it isn't going to be enough to capture the mainstream market (in the same way that Ken Loach is never likely to make a blockbuster topping the charts like Titanic did).

          However, hopefully their positioning of the Revolution will get them into enough niches to ensure they stay in business and continue making hardware for their games, both of which, as we have seen, seem to rely and play upon each other for their excellence.

          Comment


            #6
            DS is not a niche in Japan, Nintendo is the leader in this region (as well as in America and Europe, though the PSP is catching up). And Revolution will be a much more capable machine than the DS (which, now the Rev has been revealed comes in a bright new light: the DS was meant to test the water and bring new franchises for the Revolution concept => Nintendogs, Brain games, Ouanden, etc.).

            Make my words: playing Revolution games with this wand will overshadow all experiences you will have with Ridge Racers/Tekken/DMC sequels on other platforms. The controller is so much ahead of its time I can't see Nintendo not making the biggest come back of the video game industry, the one Sega unfortunately missed. Genius move from Nintendo, really.

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