Climbable sections of walls.
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Originally posted by seany1979Final boss characters that inhabit high rise buildings solely for the purpose of being thrown through said window to their death by the hero of the hour. See: Final Fight, Geese in Fatal Fury, many more
Think its happened so many times they wear a parachute
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Yeh I love the instant effect of pick-ups.
Food was mentioned earlier but also flying into something in space will instantly upgrade your craft which obviously would have cost a fair bit and taken a fair time to build, yet crashing into selected shiny things is just fine and doesn't destroy you at all.
Not quite in the clich? category but I like how in Mr Driller you're running out of air all the way down and then at the bottom you reach the goal and go hurrah! and everything's just fine again. Eh?
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*Goons in scrolling beat em ups all wear the same clothes but in different colours.
*All beat em ups post SF2 have a 'slow but strong' wrestler type: Virtua Fighter, world Heroes, Fighters History, Samurai Showdown
*Japanese RPG heroes all look totally un Japanese (except Shenmue)
*Football management games ALWAYS ALWAYS stop you buying certain star players, even though you offer silly money
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Originally posted by eastyyGames that have confusing levels probably to add extra play time to a game
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Not only that, they're usually found under a barrel or crate. I mean who would eat a roast chicken that's been found under a crate?!
Originally posted by Nu-EclipseHow about going one step further? Beat-'em-ups assuming that merely eating a random steak/chicken/lamb (delete as applicable) will make you totally healthy again and cure all of your ailments?
"I've been shot, stabbed and beaten up badly, but eating that piece of meat will totally restore my health!!"
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