Hmm tricky one. Personally I fell out with these sort of hyper realistic attempts a long time ago. However, try to portray a slight twist on a real world environment and I'm hooked. For example I love Shenmue, even though it falls down on many of the levels you talk about, somehow it still feels natural enough.
By the way if you're looking for realistic damage in a fighting game check out Squares Bushido Blade. A unique attempt, that doesn't quite work.
By the way if you're looking for realistic damage in a fighting game check out Squares Bushido Blade. A unique attempt, that doesn't quite work.
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