of course that was your mistake
i seriously doubt we will see ffxi in this country - and depending on how they do the billing it might be difficult to play the US version online over here (hope i am wrong but.....) - plus add in the cost of the hdd and its a game which is gonna cost some serious moolah.
Resi evil online could be a strange one - its not something i personally am looking forward to (the resi franchise bores me to tears now) but i am interested to see how exactly the make it an exciting horror title whilst being scripted for online play ..... random zombies is something which i expect will be in there and i can see the game playing out like a pso hybrid minus the spells. one thing i hope they do implement into the game is voice comms - i doubt i can go back to playing a squad based co-op game now without the ability to discuss tactics on the fly whilst playing.
i hope Sony push Everquest out at us and its a big game - I also hope they can get Planetside working on the ps2 (at least a version of it) though i don't hold much hope for this one.
end of the day i am not going to cut off my nose to spite my face. i am set up for online gaming on both consoles and will have the best of both worlds - multi-format games with online support on both consoles i will more than likely get for Xbox Live due to the superior technology on offer and the ps2 exclusives (of which there will be many) I will get for that. I enjoy playing online and know that both consoles will have their hits - but at the moment in my personal experience the Xbox has more variety - though both consoles pale in comparison to the dreamcasts online library.
back to my original point - for ease of connectivity, ease of use, superior use of technology and interconnectivity between games Xbox Live is vastly superior to Central Station --- for me its as though Xbox Live is building a community not just within each individual game but within the network itself whereas Central Station feels disjointed as a network and the individual games stand alone rather than as part of a greater whole.
camps
![Dry](https://bordersdown.net/core/images/smilies/dry.gif)
i seriously doubt we will see ffxi in this country - and depending on how they do the billing it might be difficult to play the US version online over here (hope i am wrong but.....) - plus add in the cost of the hdd and its a game which is gonna cost some serious moolah.
Resi evil online could be a strange one - its not something i personally am looking forward to (the resi franchise bores me to tears now) but i am interested to see how exactly the make it an exciting horror title whilst being scripted for online play ..... random zombies is something which i expect will be in there and i can see the game playing out like a pso hybrid minus the spells. one thing i hope they do implement into the game is voice comms - i doubt i can go back to playing a squad based co-op game now without the ability to discuss tactics on the fly whilst playing.
i hope Sony push Everquest out at us and its a big game - I also hope they can get Planetside working on the ps2 (at least a version of it) though i don't hold much hope for this one.
end of the day i am not going to cut off my nose to spite my face. i am set up for online gaming on both consoles and will have the best of both worlds - multi-format games with online support on both consoles i will more than likely get for Xbox Live due to the superior technology on offer and the ps2 exclusives (of which there will be many) I will get for that. I enjoy playing online and know that both consoles will have their hits - but at the moment in my personal experience the Xbox has more variety - though both consoles pale in comparison to the dreamcasts online library.
back to my original point - for ease of connectivity, ease of use, superior use of technology and interconnectivity between games Xbox Live is vastly superior to Central Station --- for me its as though Xbox Live is building a community not just within each individual game but within the network itself whereas Central Station feels disjointed as a network and the individual games stand alone rather than as part of a greater whole.
camps
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