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Xbox Live Market Place - General Discussion Thread 1
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Originally posted by toythatkills View PostWhat's the point of having "Arcade Wednesdays" if they're not gonna release stuff half the time? Why not just put stuff out when it's ready, regardless of the day?
They haven't promised anything since then.
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The Arcade Wednesday has looked like this for 2007:
Nothing - 3rd Jan 2007
Ms PacMan - 10th Jan 2007
Heavy Weapon - 17th Jan 2007
Lumines Add-on - 24th Jan 2007
Nothing - 31st Jan 2007
Root Beer Tapper - 7th Feb 2007
Paperboy - 14th Feb
Nothing - 21st Feb 2007
Makes for pretty bleak reading really, given how Microsoft keeps banging on about all these great games coming to XBLA. I haven't used any points at all this year so far - edit - no I did get the mission pack for Lumines, so 100 points then.Last edited by MartyG; 21-02-2007, 08:55.
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Originally posted by MajorNelson.comXbox Live Arcade for the week of 2/19
What’s up with Arcade this week? Well I am glad you ask (or about to) so I’ll give you the straight deal-eo:
There will be no Xbox Live Arcade release this Wednesday, as the scheduled title was delayed. We have a very high bar that each title must pass over in order to be released on Xbox Live Arcade and unfortunately, no titles were ready in time.
There is not much more to say (or is there?) As soon as I have news about next week, I’ll post about it.
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Originally posted by Jebus View PostI didn't like the video on gamerscoreblog, I don't think they should be so flippant about poor service, whether or not it was intended as being funny is irrellevant, it's idiotic.
I remember Microsoft keep banging on and on about how they will kick start the year with quality titles yet we have absolutely nothing that feels like you have spent your money wisely.
I got one of those 2100 Microsoft-points for Christmas and it hasn't been used yet due to the poor service towards Arcade as of late. The last game I really, really enjoyed is Cloning Clyde way back in July last year.
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MS already have my money. Points are waiting to be used.
With regards to the above - the simple answer is if the demand is there place more resources and importance on expanding XBLA. It's hopefully what will happen - MS are far more community-centric than either Sony or Nintendo appear to be (though there is a certain level of PR spin to that reality).
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On launch day, we got 15 Arcade games:
Bankshot Billiards 2
Bejeweled 2
Gauntlet
Geometry Wars
Hardwood Backgammon
Hardwood Hearts
Hardwood Spades
Hexic
Joust
Mutant Storm
Outpost Kaloki X
Robotron
Smash TV
Wik: Fable of Souls
Zuma
Since then, it was always difficult to live up to that billing where at least 4 or 5 of those are perhaps the very best Arcade games available to download. The gap between the launch until the 'Summer of Arcade' line-up where the likes of Cloning Clyde, Frogger, Galaga, Pac-Man and Street Fighter II was so very poor.
Between that timeframe we only got Astropop, Crystal Quest, Feeding Frenzy, Jewel Quest and Marble Blast Ultra so to wait between December till July where you only got five games in which only one or two of them is worth buying is unacceptable.
The Live Arcade service still has far too many retro games and not enough new and original content to keep the service consistent and enjoyable.
The Live Arcade has great potential but it isn't being realised at all.
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Originally posted by Extra Terrestrial View PostOn launch day, we got 15 Arcade games:
Bankshot Billiards 2
Bejeweled 2
Gauntlet
Geometry Wars
Hardwood Backgammon
Hardwood Hearts
Hardwood Spades
Hexic
Joust
Mutant Storm
Outpost Kaloki X
Robotron
Smash TV
Wik: Fable of Souls
Zuma
Since then, it was always difficult to live up to that billing where at least 4 or 5 of those are perhaps the very best Arcade games available to download. The gap between the launch until the 'Summer of Arcade' line-up where the likes of Cloning Clyde, Frogger, Galaga, Pac-Man and Street Fighter II was so very poor.
Between that timeframe we only got Astropop, Crystal Quest, Feeding Frenzy, Jewel Quest and Marble Blast Ultra so to wait between December till July where you only got five games in which only one or two of them is worth buying is unacceptable.
So eleven games released in that period, not five.
I remember Microsoft keep banging on and on about how they will kick start the year with quality titles yet we have absolutely nothing that feels like you have spent your money wisely.
However, expectations have got awry, which is partly Microsoft's fault, partly the gamers. They obviously have major titles in development that are very close to being finished, and as soon as they are complete, we'll see a release. However until they are (and it's obviously not MS's fault that they aren't) they have a limited supply of retro titles to fall back on.
Personally if I were running XBox Live arcade, I'd take a sabbatical. Release a big game, but beforehand advise that there were going to be no more releases for eight weeks. Then allow a supply line of finished games to build up. That way you can publish a relese calendar with guaranteed dates (like they did in the summer last year). If you stay ahead like that, you should always have something for release.
I know the eight week wait will be hard, but fickle gamers are very quick to forget anything longer than a few weeks ago.
Interestingly, there have been weeks between Lost Planet and Battle Over Midway where there have been jack all full price releases for the 360, yet no-one seems bothered. Gamers are used to gaming drowts at this time of year, so a lack of new orginal titles is expected. But god forbid they don't release a port of a ten year old title that people could play today if they really wanted to (and most people probably have anyway). Burn them all!
Which makes the point about what I was saying about expectations. As a company you have to anticipate that people's exptections will be unreasonable. Give them and inch, they'll expect a mile.Last edited by Brats; 21-02-2007, 12:46.
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