Call of Duty isn't one of the games that is affected by running in different resolutions though, as it entirely relies on the scaler
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Xbox 360 VGA performance
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Originally posted by EvilBoristhis might seem like a silly thing, but you are selecting 4:3 under screen options? It only brings it up for the 1024*768 and under.
The strange thing is, Top Spin 2 does give me proper wide aspect ratio with black borders, while Oblivion also stretches. Does this mean it's depending on the game? If so I find this a bit of a strange design decision by MS. Is this also a problem for other people, and what about 4:3 TV's?
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acquired a vga lead yesterday just to 'test' if it was better on the projector... to be honest i'm not noticing much difference (if any, though maybe my eyes are broken) aside from the fact games seem to tear and jerk more with the vga cable.
the picture quality could possibly be down to my vga-dvi adapter. the jerkiness though, whuthedealio?
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Are you running it at 1280x720? Anything else will cause performance issues in games.
It really depends on the display whether it looks better or not. On flat-panels, it'll bypass any of the nasty processing and overscan, whereas projectors tend to have very little, if any, of either on their component inputs. (I know mine only has overscan and no nasty edge enhancement etc, unlike all the LCDs I've had)
On my projector, component actually looks better (more flexible settings with an adjustable gamma, whereas VGA looks a bit "flat") but on my LCD, VGA is significantly better looking.
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Depends on the games you play I guess - was very obvious with Oblivion and the Dead Rising demo. (1280x720 DR = smooth, anything else and it was tearing all over the place)
Tends to look worse too, as the 360's scaler is crap - it ooks significantly softer running in 1360x768 (or 848x480 on 480p native screens) rather than 1280x720 on all the screens I've used.
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Originally posted by andrewfeeAre you running it at 1280x720? Anything else will cause performance issues in games.
It really depends on the display whether it looks better or not. On flat-panels, it'll bypass any of the nasty processing and overscan, whereas projectors tend to have very little, if any, of either on their component inputs. (I know mine only has overscan and no nasty edge enhancement etc, unlike all the LCDs I've had)
On my projector, component actually looks better (more flexible settings with an adjustable gamma, whereas VGA looks a bit "flat") but on my LCD, VGA is significantly better looking.
interesting though.
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I remember playing Psyvariar 2 on someones VGA projector once and the frame rate wasn't 60fps solid on that, even though the DC has no problems running in VGA whatsoever and it is definately 60fps on my monitors at home. Could well be the display device if it's a constant slowdown in comparison. Tomb Raider does have slowdown in bits even in SD though, it's noticible if you look over the waterfall at the start of the game, though I am pretty sensetive to frame drops.
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