One of the dangers of expansion packs and downloadable content was always going to be that publishers deliberately remove content from a game in order to sell it to you later, making much more money in the process.
It's very difficult to tell when this is happening.
This is different when the downloadable content is offered free, isn't it? Maybe. As just brought up in the thread about the new Wipeout game, there was a facility to change graphics, posters etc. This wasn't offered to the consumer for obvious reasons - the purpose of this feature was to make in-games ads easy to impliment. So our Delta Pack, for example, was paid for by Puma and featured Puma ads all over it. Free to us in that it wasn't a monetary transaction but, given that ad space comes at such a premium, there is obviously a considerable value in us allowing ourselves to be exposed to such ads. So that should not be thought of as free.
Aside from actual added content, there are other ways to seperate us from our cash by withholding content. Capcom have made it a habit recently of removing the move lists from their fighting games when they go outside Japan. The programming is all in place. These moves has already been translated before. This can't be simple laziness - it requires changes in programming to remove the move lists, just as it does to translate them. My suspicion is that this is to sell licensed strategy guides. It's an added source of revenue. I don't know who actually buys these guides but, given the space they get in game shops (especially in the US) someone is buying them. The English-language version of the instruction manual for SFA3 Max is filled with mistakes. The English-language version of the instruction manual for the SFA collection doesn't even have a move list.
So you pay for the software, without being given the information needed to actually play it properly. For that, you can pay more for a strategy guide.
Then recently we had the Outrun C2C debacle - PSP/PS2 connectivity. What this 'feature' amounts to is: you buy two copies of our game and we'll actually let you play it properly. Eventually a code was released to get passed this but it opened up the entire game meaning that the play mechanic of working through the stages was killed in the process.
It seems Codemasters have taken this one step further. They have the PSP/PS2 connectivity 'feature' too but have added a new gem. On the back of the instructions for Micro Machines V4 (which I bought yesterday) is an ad that reads -
"Maximise the Micro Machines experience by purchasing bonus codes!"
With this, you pay Codemasters and they send you codes to unlock the actual content in the game you just paid for. As you can probably imagine, my reaction was along the lines of WTF. Here's the genius here - 'Requires touch tone telephone (fair enough) and Micro Machines V4 save file. IMPORTANT: Bonus Numbers and Bonus Codes supplied are unique to your PSP, game and saves'
So Codemasters have locked that content so the only way you'll get to it is by paying for it. You likely won't find general codes on gamefaqs for that PSP/PS2 connectivity because Codemasters will have made damn sure that there are no general codes - that would minimise the chance of people paying extra for the content.
Now this is the point where I'm wondering - is this actually legal? It's way passed pulling the piss. Can you sell a product and deliberately withhold the means to use that product and then charge extra for it?
It's very difficult to tell when this is happening.
This is different when the downloadable content is offered free, isn't it? Maybe. As just brought up in the thread about the new Wipeout game, there was a facility to change graphics, posters etc. This wasn't offered to the consumer for obvious reasons - the purpose of this feature was to make in-games ads easy to impliment. So our Delta Pack, for example, was paid for by Puma and featured Puma ads all over it. Free to us in that it wasn't a monetary transaction but, given that ad space comes at such a premium, there is obviously a considerable value in us allowing ourselves to be exposed to such ads. So that should not be thought of as free.
Aside from actual added content, there are other ways to seperate us from our cash by withholding content. Capcom have made it a habit recently of removing the move lists from their fighting games when they go outside Japan. The programming is all in place. These moves has already been translated before. This can't be simple laziness - it requires changes in programming to remove the move lists, just as it does to translate them. My suspicion is that this is to sell licensed strategy guides. It's an added source of revenue. I don't know who actually buys these guides but, given the space they get in game shops (especially in the US) someone is buying them. The English-language version of the instruction manual for SFA3 Max is filled with mistakes. The English-language version of the instruction manual for the SFA collection doesn't even have a move list.
So you pay for the software, without being given the information needed to actually play it properly. For that, you can pay more for a strategy guide.
Then recently we had the Outrun C2C debacle - PSP/PS2 connectivity. What this 'feature' amounts to is: you buy two copies of our game and we'll actually let you play it properly. Eventually a code was released to get passed this but it opened up the entire game meaning that the play mechanic of working through the stages was killed in the process.
It seems Codemasters have taken this one step further. They have the PSP/PS2 connectivity 'feature' too but have added a new gem. On the back of the instructions for Micro Machines V4 (which I bought yesterday) is an ad that reads -
"Maximise the Micro Machines experience by purchasing bonus codes!"
With this, you pay Codemasters and they send you codes to unlock the actual content in the game you just paid for. As you can probably imagine, my reaction was along the lines of WTF. Here's the genius here - 'Requires touch tone telephone (fair enough) and Micro Machines V4 save file. IMPORTANT: Bonus Numbers and Bonus Codes supplied are unique to your PSP, game and saves'
So Codemasters have locked that content so the only way you'll get to it is by paying for it. You likely won't find general codes on gamefaqs for that PSP/PS2 connectivity because Codemasters will have made damn sure that there are no general codes - that would minimise the chance of people paying extra for the content.
Now this is the point where I'm wondering - is this actually legal? It's way passed pulling the piss. Can you sell a product and deliberately withhold the means to use that product and then charge extra for it?
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