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Edge: Tecmo/Itagaki-san Interview

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    Edge: Tecmo/Itagaki-san Interview

    ...multiplatform development is a lazy and disrespectful thing."

    How true his words are. Fantastic interview and a wonderful attitude to games development and more so, us, the gamers. I'd just like to say thankyou to Itagaki-san for staying true to his principles. Here's to many more great Tecmo titles

    alan m

    #2
    Originally posted by iloveannie
    ...multiplatform development is a lazy and disrespectful thing."

    How true his words are. Fantastic interview and a wonderful attitude to games development and more so, us, the gamers. I'd just like to say thankyou to Itagaki-san for staying true to his principles. Here's to many more great Tecmo titles

    alan m
    To generally say that multi-platform development is lazy is just narrow-minded and stupid, but Itagaki can be forgiven in the context of an interview. Itagaki just says what the **** he feels like which I respect, after all, the point of an interview is to find out more about a person and their opinions. With regards to his comments about multi-platform development though, sure there are many lazy ports out there which are disgraceful, but games like Burnout 2 are multi-platform and properly optimised and enhanced for each individual systm. The xbox version of Burnout2 is far and away the best version when compared to the other 2 because the development team cared enough to put the extra effort in. Soul Calibur 2 was multi-platform developed, and you can't call that lazy or sloppy. Just because a development team designs a game from the ground up to be multi-platform doesn't necessarily mean that it will be ****. Even games that are system specific with supposedly massive development costs can turn out to be piss-poor (Devil May Cry 2).

    I'm well against rubbish ports where absolutely no effort has been made, but multi-platform development is here to stay and it can be a good thing when done properly. As long as the central tools and resources are maintained equally across all target systems, there is no reason a game can't be great, as opposed to "lazy and disrespectful".

    He really is a character though ain't he?

    Comment


      #3
      Weren't DOA 1 and 2 multiplatform, along with Fatal frame?...

      Comment


        #4
        Originally posted by jimmie2k
        Weren't DOA 1 and 2 multiplatform, along with Fatal frame?...
        I've always felt this guy was a complete hypocrite - DOA is a pathetic beat em up, the Saturn version of DOA1 still hasnt been bettered by them and it's shameful. The brer is far too quick to cuss off other people's work -

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          #5
          What's a 'brer'?

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            #6
            I suggest you read the interview. When he talks about multiplatform he is talking about the porting of games. Not games that are coded specifically for their host console, ala Burnout 2. He is hardly being hypocritical when for each platform that DOA has appeared it has been coded for that machine, taking into account the systems power and capabilities.

            So by crossplatform development he is meaning "porting without signifact changes for the host". Just look at most PS2 conversions. We all know that if the game is designed for the GC or XB it will prove to be better visually and auraly. Further enhancements for each console can also be included (SC2's varying host characters are hardly a fundamental change to gameplay now are they).

            But, as is the trouble with online discussions, my original thread has been poorly read/written. It was aimed at those who having read the interview would understand where I/he was coming from.

            alan m

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              #7
              Yep, Itagaki has my respect. Fantastic interview. I cant wait for DOA Online.

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                #8
                Originally posted by Prine
                Yep, Itagaki has my respect. Fantastic interview. I cant wait for DOA Online.
                u jus like wobbly tits.

                Multi format games that take advantage of each host format are great, it's jus dodgey ports like alot of the PSX - DC, DC - PS2 (SEGA! ) where there has been no alterations made whatsover that completely piss me off.

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                  #9
                  Originally posted by Smeghead
                  Originally posted by Prine
                  Yep, Itagaki has my respect. Fantastic interview. I cant wait for DOA Online.
                  u jus like wobbly tits.

                  Multi format games that take advantage of each host format are great, it's jus dodgey ports like alot of the PSX - DC, DC - PS2 (SEGA! ) where there has been no alterations made whatsover that completely piss me off.
                  When you next on messenger? :P

                  Comment


                    #10
                    Originally posted by Saurian
                    I've always felt this guy was a complete hypocrite - DOA is a pathetic beat em up, the Saturn version of DOA1 still hasnt been bettered by them and it's shameful. The brer is far too quick to cuss off other people's work -
                    I can't believe Itagaki's getting props. He's a loud-mouthed git who thinks the rest of the videogaming world should worship at his feet.

                    Kind of like Shinji Mikami. But worse. If that's possible.

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                      #11
                      Originally posted by Concept
                      Originally posted by Saurian
                      I've always felt this guy was a complete hypocrite - DOA is a pathetic beat em up, the Saturn version of DOA1 still hasnt been bettered by them and it's shameful. The brer is far too quick to cuss off other people's work -
                      I can't believe Itagaki's getting props. He's a loud-mouthed git who thinks the rest of the videogaming world should worship at his feet.

                      Kind of like Shinji Mikami. But worse. If that's possible.
                      Oh? And how many games have you created this year? You don't have to agree to like the bloke but I admire people for having principles. Then again he's probably in a priveleged position as far as game creation is concerned. May also be a case of "put up or shut up".

                      Comment


                        #12
                        Originally posted by iloveannie
                        Oh? And how many games have you created this year? You don't have to agree to like the bloke but I admire people for having principles. Then again he's probably in a priveleged position as far as game creation is concerned. May also be a case of "put up or shut up".
                        My, my.

                        1) Are you not allowed to criticise or express a personal view of someone if you don't happen to be in the same field as they? By that logic, none of us are allowed to question Tony Blair's personal crediability if we aren't involved in politics, or the smug self-loving vanity of James Cameron because we aren't film makers. Or harbour doubts on the integrity of Paul Gascoigne's character for being such a great bloke because we aren't footballers?

                        We don't know these three personally. But our perceptions and impressions are based on what's available to us from media resource. Is the expression or acknowledgement of such an impression not allowed if it happens to differ from a particular concensus? Hmm.

                        2) My post wasn't even about his "principles", as you put them. The comments were in reply to someone else in this thread, primarily about Itakagi being a "loud-mouthed git". Put simply the man doesn't have any manners or respect for a number of other people's work.

                        I didn't mention his own.

                        However, he has before gone about trashing several other series in print which he's found competitive. I personally happen to find his words rather disappointing a lot of the time, so I've taken a bit of a dislike to his attitude.

                        But, hey - Heaven forbid anyone actually express a personal opinion about a dislike or like formed on media resource.

                        No. We best just "put or shut up".

                        Magnificent.

                        Comment


                          #13
                          Concept,

                          Hey, calm down. Sorry if my words were interpreted as an attack, they weren't meant that way. Once again my netiquette and ill use of language gets me in hot water :-(

                          Either way I respect your views and can fully understand how Itagaki-san has developed this dislike. But it sure makes for a refreshing interview, after all a little confidence can go a long long way. Even if it does rub some up the wrong way.

                          Apologies,
                          alan m

                          Comment


                            #14
                            I too haven`t read the interview but I think he is a pathetic man for looking down at peoples work (especially when DOA3 is so unbelivably pathetic as a fighting game).

                            In one interview he cusses Virtua Fighter and holds up his own overly simplistic DOA3 (which is funny seeing as no one in Japan plays DOA3 and most arcade goers play Evo).

                            Comment


                              #15
                              iloveannie - Forgive my response - I apologise and in hindsight I did overreact a little. Very sorry for the misinterpretation.

                              Tokuda - I know what you mean. Itagaki did the same thing by cussing Shinobi when promoting Ninja Gaiden a while back. He always seems to pull such stunts when hyping up his own titles, which to me appears a little sad.

                              Surely he must have enough faith in his work to let it speak for itself, rather than debase the efforts of others in such a volatile manner to get his PR spiel across?

                              This isn't just confidence. To me, the guy basically often comes off as a touch arrogant, and perhaps I wouldn't have a problem with this if he'd show a little more respect for others.

                              For that reason, I myself can't really hold him much respect. Ah well. Each to their own, n'all that.

                              Comment

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