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    #16
    I'm not sure what the Wii remote could offer in terms of light gun games over, say, a light gun.

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      #17
      Originally posted by Dogg Thang View Post
      I'm not sure what the Wii remote could offer in terms of light gun games over, say, a light gun.
      Compatability with LCD and Plasma and Projector? Currently you are limited to the LCD TopGun and although it works, it has issues targeting the outer inch of the screen on my setup. Games that are designed to work with the peripheral will be good.

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        #18
        the remote wouldn't offer anything in particular over a lightgun, it's just that it's standard with the console so wouldn't limit the appeal of the game, and wouldn't cost an extra £40+ in controllers to be able to play.
        And the gf/wife won't complain about the extra space they take up in the house. (Or am I alone with that problem?)

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          #19
          Yes, the high price of lightguns in the past coupled with the few games they work with has been quite prohibitive. Although, I'd imagine for the right experience, we'll need one of those gun cases for the remote - hopefully they'll be bundled with the games rather than being a seperate expense.

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            #20
            If I remember correctly what they used to do with Time Crisis on the PS1 would probably be best. Bundle the first game with the 'jacket', then any subsequent games would be mixed with/without it and the option to buy it separately would exist too.

            Still, I'm not entirely sure it would be an absolute requirement for the genre - I've found real light gun games painful with prolonged use so I don't see the Wii remote being that much worse, if at all.

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              #21
              Originally posted by Miguel007 View Post
              I'd love to see a Virtua Cop port turn up on the VC or House Of The Dead, well I can dream.
              Agreed! The shooting levels in rayman show how awesome it would be.

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                #22
                Originally posted by Dogg Thang View Post
                I'm not sure what the Wii remote could offer in terms of light gun games over, say, a light gun.
                Well, at least wider market. Lightgun games are staying favorites of relatively small group just because you need to buy additional controller to play them. Using wiimote would fix that issue.

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                  #23
                  The obvious answer here is buy Rayman Ravid Rabbids - Several (very good) stages of Virtua Cop style goodness and it feels nice & accurate - best bit of the game for me and had me preying for Virtua Cop / Time Crisis style goodness on wii.
                  I agree that the Rayman stages are good fun, but there aren't any real lightining-fast reactions required, like a lot of lightgun games have, plus the Rayman stages give you plenty of "lives", obviously aware that the accuracy of the pointer ain't 100% perfect.

                  Can't see any "real" light gun games working on the wii for the simple reason that you can't "point" directly at the place you want to shoot.

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                    #24
                    Originally posted by peeveen View Post
                    Can't see any "real" light gun games working on the wii for the simple reason that you can't "point" directly at the place you want to shoot.
                    I can see where you're coming from, but i reckon any ports of hotd, tc, or vc would have to have a cursor on the screen which obviously changes things slightly but heck i'd love to see all three of those franchises brought to the wii.

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                      #25
                      Originally posted by peeveen View Post
                      I agree that the Rayman stages are good fun, but there aren't any real lightining-fast reactions required....
                      I did get first hit on the fourth or fifth light gun level, so, yeah, Rayman's light gun sections were extremely easy.

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                        #26
                        What you have to remember is it may not be down to the limitations of the wii mote but just lazy implementation. Just look at some of the Monkey Ball mini games for example.

                        I think in the right situation a gun game would work well on the wii. As some have pointed out theres no problem what so ever with the Rayman Gun levels and most are based on popular gun games (Time Crisis, HOTD etc)

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                          #27
                          I think a gun game would work - it would feel different to a "normal" gun game, and you certainly couldn't aim in the traditional sense (i.e. looking down a gun sight) but the simple duck hunt clone in WiiPlay indicates that it can work well.

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                            #28
                            i think lightgun games would work pretty well with the wiimote. As a massive fan of both virtua cop and hotd when they came out I couldnt wait for them to come out on the pc. When they did I didn't have a lightgun and had to play with the mouse. The experience of playing with a mouse was definitely something that took getting used to but was not a hinderence.

                            since the wiimote basically acts as a mouse - providing there is an onscreen cursor as in previously mentioned games, this really could work

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