It's been a long time since I've played Super Mario World, so it could just be my memory, but I'm encountering quite a lot of bugs in the VC version (US) which I don't remember being there at all.
Not the best photo of it, but I'm getting glitching in the ghost houses:

(check the right - parts of them are randomly turning solid white)
I've fallen through the floor on numerous occasions:

And I'm getting serious slowdown problems in the star world, and later levels. The framerate just suddenly drops to single digits. Scrolling in some levels isn't smooth (Star World #2 stutters a lot for example - the one with the blue yoshi underwater) and even the spotlight fade thing at the end of that level doesn't run at full speed.
Was the game like this on an actual SNES or have Nintendo done a terrible job on the emulation? I certainly don't remember it being like this.
Not the best photo of it, but I'm getting glitching in the ghost houses:

(check the right - parts of them are randomly turning solid white)
I've fallen through the floor on numerous occasions:

And I'm getting serious slowdown problems in the star world, and later levels. The framerate just suddenly drops to single digits. Scrolling in some levels isn't smooth (Star World #2 stutters a lot for example - the one with the blue yoshi underwater) and even the spotlight fade thing at the end of that level doesn't run at full speed.
Was the game like this on an actual SNES or have Nintendo done a terrible job on the emulation? I certainly don't remember it being like this.
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