Not consoles, just home computers, so PC doesn't count (as there is no such thing as a standard PC). Just give a reason why it's on your list.
Oh and not bitching or slagging machines off. ;P
Mine are...
1) Atari Falcon
Last of the proper home computers, was powerful with a decent 68030, DSP, decent sound chip, nice graphics resolutions and colour.
Although had a rubbish keyboard, little support and rubbish marketing. :/
2) Sinclair Spectrum +2
Yes it's Amstrad baby, but the +2 fixed some bugs of the Spectrum 128, gave it a proper keyboard and a tape deck and made it more realible. Had more classy games too.
3) Sinclair ZX81
Yes it looked like a wedge, yes it had 1K and yes it was a bastard to work with, but launched a generation into computing and even had success in America. What more could you want.
Next to a row of As pretending to be Space Invaders?
4) Fujitsu FM Towns II
Not the Marty, but the proper computer. 80386 based with some nice 2D sprite hardware made this machine lot the business, especially with near arcade accurate conversions of games.
It also had the coolest (sans Victor Wondermega) CD opening tray ever. 
5) Commodore 128D
The computer itself failed miserablely, but it was 1Mhz more powerful and had some nicer features over the Commodore 64. Was an excellent machine to do developement on as you could run both the Z80 and 8502 processers at the same time.

Mine are...
1) Atari Falcon
Last of the proper home computers, was powerful with a decent 68030, DSP, decent sound chip, nice graphics resolutions and colour.
Although had a rubbish keyboard, little support and rubbish marketing. :/
2) Sinclair Spectrum +2
Yes it's Amstrad baby, but the +2 fixed some bugs of the Spectrum 128, gave it a proper keyboard and a tape deck and made it more realible. Had more classy games too.

3) Sinclair ZX81
Yes it looked like a wedge, yes it had 1K and yes it was a bastard to work with, but launched a generation into computing and even had success in America. What more could you want.

4) Fujitsu FM Towns II
Not the Marty, but the proper computer. 80386 based with some nice 2D sprite hardware made this machine lot the business, especially with near arcade accurate conversions of games.


5) Commodore 128D
The computer itself failed miserablely, but it was 1Mhz more powerful and had some nicer features over the Commodore 64. Was an excellent machine to do developement on as you could run both the Z80 and 8502 processers at the same time.

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