Been keeping an eye on this one since it was first announced as it sounded like Loaded / Reloaded (cor, remember those?) but tarted up and with more than a liberal dash of zombies and monsters to mash up.
Having played the demo I'm not sure what to make of it. There's plenty to kill, tons of stuff to kick around (and some of the scenery interactions are satisfying) and the fact that almost everything can be used as a weapon of some sort in a Dead Rising stylee, makes the demo feel like a more arcade zombie title.
But I'm having a bit of a problem with that.
Aside from the guns the close range weapons seem to be pretty ineffective and the characters health keeps getting whole chunks taken off it using anything other than something with long range capabilities. Most of the weapons are also really slow and seem pretty useless.
There does seem to be plenty of health packs left around by downed enemies so perhaps I'm playing it wrong and shouldn't be shying away from close combat as much -to just accept taking damage as part of the game?
Dunno, but I can't help but shake the feeling that this is a Live Arcade game that's been stretched out to a full release.
It'll be interesting to see what price point the full thing is launched at - if it's full price I won't bother, but as a budget release I could still be tempted.
Having played the demo I'm not sure what to make of it. There's plenty to kill, tons of stuff to kick around (and some of the scenery interactions are satisfying) and the fact that almost everything can be used as a weapon of some sort in a Dead Rising stylee, makes the demo feel like a more arcade zombie title.
But I'm having a bit of a problem with that.
Aside from the guns the close range weapons seem to be pretty ineffective and the characters health keeps getting whole chunks taken off it using anything other than something with long range capabilities. Most of the weapons are also really slow and seem pretty useless.
There does seem to be plenty of health packs left around by downed enemies so perhaps I'm playing it wrong and shouldn't be shying away from close combat as much -to just accept taking damage as part of the game?
Dunno, but I can't help but shake the feeling that this is a Live Arcade game that's been stretched out to a full release.
It'll be interesting to see what price point the full thing is launched at - if it's full price I won't bother, but as a budget release I could still be tempted.
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