command and conquer on the 360 doesn't even have a restart option if you fail a mission, which is seriously irritating to the point where im considering getting rid, you have to exit game to the faction selection, then the area selection, then mission select if you want to restart your mission, the load times inbetween aren't too bad but why not just include restart mission option, twats!
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Load times - especially "restart"
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Great thread, it's one of my personal peeves in gaming.
If a level takes a while to load - fine but if I need to restart it should be there instantly or very quickly at the least.
I've often thought that if I were a game reviewer I would punitively punish any game with a severely low score if restarts took a long time.
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Originally posted by booth83 View Postcommand and conquer on the 360 doesn't even have a restart option if you fail a mission, which is seriously irritating to the point where im considering getting rid, you have to exit game to the faction selection, then the area selection, then mission select if you want to restart your mission, the load times inbetween aren't too bad but why not just include restart mission option, twats!
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Originally posted by Wools View PostHalo is always the bar that Developers should aim for in my opinion.
An almost instant jump to the main menu followed by a small 10 - 15 second load into a level and throughout that level you are un-interupted.
I still feel Halo's technical acchivments are still underated and forgottern about by most people. Maybe that's the point, if you don't notice the load or streaming then the Developers got it right.
Although I loved the games concept, Stuntman was a world of pain in this respect.
On some of the really drab missions I totally forgot which way was forward and kept running back on myself to find that I was infact going in the right direction to begin with... but ooops, no! ... was I? errr.... Begin confusion, and begin questioning myself why I was even playing the game to start with. With each checkpoint effectively back-saving this didn't help matters much. The exact same **** happened on the repeatedly copied and pasted sections of Halo 2.
I think you're right though, nearly all developers are using Bungie as a bar to aim for, which explains why nearly all games that feature guns are **** thesedays.
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But yeah, loading times. They're ****. 2D fighters used to have **** loading times, but the DC sorted that.Last edited by dataDave; 15-05-2007, 02:43.
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Originally posted by Wools View PostAn almost instant jump to the main menu followed by a small 10 - 15 second load into a level and throughout that level you are un-interupted.
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Of all the great functionality aspects of the 360, the biggest dissapointment for me, was the lack of Harddisk install support for all games.
I can't stand loading times, and since buying JetPac on a ROM cart, I've always been frustrated by games that haven't tuned the process.
Maybe next generation console will have a few GIG of solid state to help out, until then we can only hope the devs do the best they can with "Fancy Tricks" and streaming algorithms.
**sigh**
That said, the way that games can now load the level on the fly is a much better experience than the "STOP. load next section" games of the previous Gens. Anyon remember RE1? Every new room had that stupid creaking door and a 2 minute load... nightmare!
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Hopefully by the time next gen comes around, internet connections and mass storage will be the way forwards.
Have to say on the Amped 3 front, the restart times on that were so good I didn't even notice them (that they were good or anything) so I guess that really means they got it right as I didn't even think about it.
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Originally posted by capcom_suicide View PostMaybe next generation console will have a few GIG of solid state to help out, until then we can only hope the devs do the best they can with "Fancy Tricks" and streaming algorithms.
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Originally posted by Brats View PostAmped 3's mountains are massive. I don't know if it loads them all into memory or streams, but restarts are instantaneous.
If they weren't, the game wouldn't be as half as good as it is.
Very nicely done considering how early it launched !
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