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Completing a game + Game endings

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    #16
    Usually after finishing a game, if I do finish it. I enjoy the sense of completion. Like after I finish a book I take a moment and think about the whole thing.

    Some endings are better than others I really enjoyed Wind Waker's. It was said earlier that a final save would be nice I totally agreee. There's nothing worse the playing and finishing and at not even getting it acknowledged.

    But except for Wind Waker I can't think of the last game I finished recently. I just replayed the Tanker bits in MGS2 and that was fun. I have to confess I've played every final fantasy since 7, but I haven't finished a one of them. I enjoy them but then I get petered out.

    The best part of finishing, is deciding what to play next.

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      #17
      Favourite endings:
      FF5 - A very long (think it was at least 20 minutes) ending which basically allowed you to say goodbye to the characters you'd worked so hard to build up. A better version of the Hiryuu music made a fitting end to the best sounding game on any 16bit console (in my oppinion, of course).
      Outcast - Too difficult to explain without spoiling it, it had some very nice music if I remember rightly.
      Halo (legendary) - Aww, gizza hug.

      I tend to like endings that have a bit of character interaction in them, FF5 is a perfect example of this. o be perfectly honest, Halo didn't really have much of an ending, but after such a grueling final section, you're too tired to care.

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        #18
        Thanks for all the replies so far, glad u liked the topic Adam it was pure spure of the moment stuff. While i'm on the subject went to Namco Station in Nottingham today completed Virtua Striker 3 all i got for my hard work was Congratulations n replays of my goals. I liked the goal replays but Congratulations wiv team photo n end credits come on Amusement Vision u can do better than that. No really i did not expect a massive ending from an Arcade machine.

        The Sheriff of Nottingham i know what u mean i can't yet bring myself to complete another game, i need to rest although Devil May Cry 2 needs to be beat soon though. bush_monkey every company should give u stuff for putting in all the effort of completing a game, i spose the satisfaction of playing and completing the game itself is enough.

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          #19
          Also on the "how do you feel after finishing a game". I usually feel elated for a few minutes - particularly if its been hard fought. Then kinda empty - its usually at this stage I wonder off and make a cup of tea. Then bored. At which point I even wonder off and do something else, or crack open the next one .

          Last game I finished: Elite Force II on the PC. That was an average game lifted to above average for me due to the Trek connection (I got very very excited wondering around the bridge of the Enterprise E ). But the last level was pants. Absolute pants.

          Next game I'm likely to finish: Knights of the Old Republic. And I'm truly dreading it. I'm enjoying it so much I don't want it to end - to stretch it out I'm doing every single little sub quest along the way.

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            #20
            I love owning a game and clockin' up some serious time on it. Endings are always a cool thing, like a weight being lifted off your shoulder and stuff - best ones always remind you of why you did it, the best parts in games and stuff or are just a big slap on the back... CONGRATULATIONS! at the end of <insert shooter here> is always a good one; you're straight back in and blasting again.

            I'd love to see a big fat "OWN3D!!11!" instead though

            Can't say there have been too many stand outs recently though... some have been a kind of, "was that it?" (e.g. Brute Force, amplified by my annoyance at the boss; didn't relise I was damaging him and then... bang, he's gone with seemingly no effort from me!) but still, only need to think about what I did to get there and that's just as important in some respects.

            I used to love Konami though how they'd just take the piss with "ha, you loser - we pwn j00, no way can you do this again on <supreme ultra-molesta level> without dieing!"... or something

            edit: Wind Wakar - glad someone mentioned that; more than just and ending, it is the whole bunch of events that snowball into it... you ain't seen Wind Wakar's graphical style proper until you've seen the stuff towards and at the end of the game

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              #21
              I enjoyed collecting all the different endings for the characters in Killer Instinct on the SNES. My wife didnt enjoy the neglect she recieved while I was in the process of doing that though.....

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