The argument that will not die! 
Which if true, backs up my point from he very beginning of this discussion that even though 60fps may be better for input lag, the benefit is imperceptible to the average player and thefore the argument that 60fps equals better for gameplay is flawed.
Which agrees with my point that 30fps games do not have to be double the input lag of 60fps games (and disagrees with the original articles that were posted way back when as skater's FACT). Although it says many games exceed this, if the point above is true then it doesn't matter if they don't hit this target anyway.

West suggests that a 166ms response is where gamers notice controller lag
30FPS games have a minimum potential lag of 100ms, but many exceed this
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