I was looking at my games last night thinking "why do I still own a copy of Red Faction on the PS2?"
I try to keep my collection confined to those games that are of good quality, and it would be hard to argue that Red Faction was, to any great degree, excellent.
The reason I still own the game is that you can do with it something that no other game I know of can do: Digging. In Red Faction you can use any explosive device to dig holes in the walls or landscape. A friend and I spent a long time just digging around the multiplayer levels lookingat the constructions or simply building tunnels. It is something worth experiencing the game for alone.
Another example would be the FarCry Instincts Predator map maker. The incredible variety of the levels and the rare chance to create an ocean is brilliant.
And what about the super bounce in Halo 2? Why fight with people when you can co-operate for good old fashioned fun?
Anyone else come across an entirely incidental application from a game?
I try to keep my collection confined to those games that are of good quality, and it would be hard to argue that Red Faction was, to any great degree, excellent.
The reason I still own the game is that you can do with it something that no other game I know of can do: Digging. In Red Faction you can use any explosive device to dig holes in the walls or landscape. A friend and I spent a long time just digging around the multiplayer levels lookingat the constructions or simply building tunnels. It is something worth experiencing the game for alone.
Another example would be the FarCry Instincts Predator map maker. The incredible variety of the levels and the rare chance to create an ocean is brilliant.
And what about the super bounce in Halo 2? Why fight with people when you can co-operate for good old fashioned fun?
Anyone else come across an entirely incidental application from a game?
Comment