I've just been reading the articles in Edge on the SP and other potential GBA-beaters (ie Nokia's N-Gage etc). The PSP intrigues me especially. Its very early days and news is thin on the ground, but I can't help wondering what Sony really expects from this thing.
On paper it sounds great; a PS1 with extra bells and whistles in a portable case with a new, potentially universal storage medium that is adaptable to other media applications. Sony is obviously serious about what it dubs "The Walkman of the 21st century claims".
However, as a games machine, I have to wonder of its practicality. The jump to 3D is all well and good, but as we know 3D games generally require more complex control mechanisms - how will this be implemented on a handheld? Personally, I think 2D is sufficient for a handheld and -like many- was looknig forward to a resurgence of 2D with the GBA.
Also, what of the software? People bellyache about the SNES > GBA ports now (something I have no problem with as I was a Megadrive owner back in the day and missed out on a lot of SNES classics), but won't the PSP risk being a glorified port-station for PS1 games? Can you really imagine your favourite PS1 games working in full 3D on a tiny handheld screen? Does Sony expect developers to create brand new games for a souped up PS1 in a tiny case? And how will game saves be handled?
Please don't get me wrong, I'm not wishing to sound negative here, I'm just genuinely curious as to how Sony intends to pull this off as I really think the project sounds way too ambitious.
The beauty of the GBA (a machine I admittedly have a soft spot for...) is its practicality and simplicity. As a 2D machine, it doesn't have any of the control issues I've briefly outlined above and its cartidge format is perfect for handhelds (no loading, skipping or external data storage for saves needed).
So, does anybody have any thoughts? I'm interested to see what Sony can bring to the table, whether it can replicate its console dominance in the handheld sector, but I'm not sure its going about it the right way. I'm I just being naiive or something? Please share your thoughts with me.
On paper it sounds great; a PS1 with extra bells and whistles in a portable case with a new, potentially universal storage medium that is adaptable to other media applications. Sony is obviously serious about what it dubs "The Walkman of the 21st century claims".
However, as a games machine, I have to wonder of its practicality. The jump to 3D is all well and good, but as we know 3D games generally require more complex control mechanisms - how will this be implemented on a handheld? Personally, I think 2D is sufficient for a handheld and -like many- was looknig forward to a resurgence of 2D with the GBA.
Also, what of the software? People bellyache about the SNES > GBA ports now (something I have no problem with as I was a Megadrive owner back in the day and missed out on a lot of SNES classics), but won't the PSP risk being a glorified port-station for PS1 games? Can you really imagine your favourite PS1 games working in full 3D on a tiny handheld screen? Does Sony expect developers to create brand new games for a souped up PS1 in a tiny case? And how will game saves be handled?
Please don't get me wrong, I'm not wishing to sound negative here, I'm just genuinely curious as to how Sony intends to pull this off as I really think the project sounds way too ambitious.
The beauty of the GBA (a machine I admittedly have a soft spot for...) is its practicality and simplicity. As a 2D machine, it doesn't have any of the control issues I've briefly outlined above and its cartidge format is perfect for handhelds (no loading, skipping or external data storage for saves needed).
So, does anybody have any thoughts? I'm interested to see what Sony can bring to the table, whether it can replicate its console dominance in the handheld sector, but I'm not sure its going about it the right way. I'm I just being naiive or something? Please share your thoughts with me.
Comment