I think this may have been discussed here before but it's always an interesting one to rejuvinate now and then. I've been reading the interviews with the Mass Effect chaps on how they're bettering the side quest type missions for Mass Effect 2 and it got me thinking.
Do developers / publishers purposely ensure specific features are left out or not pushed to the final point to ensure sales of the sequels boasting 'better' systems than the opening title.
Also - if a game IS nigh on perfect where do they go from there? For example.. Mario Galaxy to me is seriously almost the perfect game. What could Nintendo do to better it ? Online Co op ? Proper 1080p Mario HD'ness ? These aren't really massive gameplay changes either, I think 'online play' and 'better looking ' are the easy way out sometimes, what can be bettered gameplay wise for titles that are simply perfect?
Same with Bioshock.. astounding game but what do they have planned to better a title that glistened with ' game of the year ' on many a message board / blog.
Do developers / publishers purposely ensure specific features are left out or not pushed to the final point to ensure sales of the sequels boasting 'better' systems than the opening title.
Also - if a game IS nigh on perfect where do they go from there? For example.. Mario Galaxy to me is seriously almost the perfect game. What could Nintendo do to better it ? Online Co op ? Proper 1080p Mario HD'ness ? These aren't really massive gameplay changes either, I think 'online play' and 'better looking ' are the easy way out sometimes, what can be bettered gameplay wise for titles that are simply perfect?
Same with Bioshock.. astounding game but what do they have planned to better a title that glistened with ' game of the year ' on many a message board / blog.
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