In the 90s, Japanese racing games were generally better and more popular than anything western devs offered gamers.
We had Virtua Racing, Daytona, Ridge Racer, Ace Driver, Sega Rally, Scud Race, Mario Kart, F-Zero etc....
This decade, though, I've seen Japanese devs fail on the whole, to deliver the kind of racing experiences that enthuse gamers into buying the titles.
Ferrari F355: Despite being a stunning racer - it wasn't enough to convince the mass market to purchase a Dreamcast.
F-Zero GX: Another stunning game - that failed to find the success it deserved.
Outrun2: A great looking, fun to play racer, that met with general apathy from journalists and gamers.
RidgeRacer 6/7: A succesful expansion of the Ridge Racer style - these games have modern visuals, amazing speed and smoothness, and are fun to play. Sadly... they haven't received much positivity from magazines or gamers.
Sega Rally: This modern update has nice visuals, some cool features( leaving mud tracks that affect the racing etc.. ) ... and plays pretty well. Journalists were reasonably positive towards it - but.. with the gamers of the world, it didn't even register a blip on their radar.
There are other titles - such as Initial D, TokyoHighwayChallenge etc... The list goes on and on.
Gran Turismo is one of the only Japanese racing series' that has continued to find success this decade - and even then... you hear a lot of people saying that the series has run out of steam, and that they prefer western racing titles these days.
So... to conclude. Is it a case of western racers genuinely be better than the majority of eastern racers, or is it just a case of bad luck on the part of the Japanese developers?
Maybe, as I tend to feel, the fact is that Japanese devs have rested on their laurels, and have failed to understand what the mass market racing fans desire. It could be that Japanese publishers aren't commiting enough money, energy, and people to their racing projects?
It amazes me that all the big Japanese publishers consistently release racing games that fail to find global success. What is the problem?
We had Virtua Racing, Daytona, Ridge Racer, Ace Driver, Sega Rally, Scud Race, Mario Kart, F-Zero etc....
This decade, though, I've seen Japanese devs fail on the whole, to deliver the kind of racing experiences that enthuse gamers into buying the titles.
Ferrari F355: Despite being a stunning racer - it wasn't enough to convince the mass market to purchase a Dreamcast.
F-Zero GX: Another stunning game - that failed to find the success it deserved.
Outrun2: A great looking, fun to play racer, that met with general apathy from journalists and gamers.
RidgeRacer 6/7: A succesful expansion of the Ridge Racer style - these games have modern visuals, amazing speed and smoothness, and are fun to play. Sadly... they haven't received much positivity from magazines or gamers.
Sega Rally: This modern update has nice visuals, some cool features( leaving mud tracks that affect the racing etc.. ) ... and plays pretty well. Journalists were reasonably positive towards it - but.. with the gamers of the world, it didn't even register a blip on their radar.
There are other titles - such as Initial D, TokyoHighwayChallenge etc... The list goes on and on.
Gran Turismo is one of the only Japanese racing series' that has continued to find success this decade - and even then... you hear a lot of people saying that the series has run out of steam, and that they prefer western racing titles these days.
So... to conclude. Is it a case of western racers genuinely be better than the majority of eastern racers, or is it just a case of bad luck on the part of the Japanese developers?
Maybe, as I tend to feel, the fact is that Japanese devs have rested on their laurels, and have failed to understand what the mass market racing fans desire. It could be that Japanese publishers aren't commiting enough money, energy, and people to their racing projects?
It amazes me that all the big Japanese publishers consistently release racing games that fail to find global success. What is the problem?

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