I might be about to offend mega hardcore gaming folks with this post but I will risk it becuase I'm curious about this....
I read the first play thread on this site for most games, mainly becuase I'm intrested in most games, but I often read posts from people who says things that seem crazy to me in regards to game difficulty...
One of these things is that some of you actualy like to start a game on the hardest difficulkty setting. To me this is slightly absured, espeicaly considering many games in this day and age are story based and surley the fact that you are dying constantly halts the flow and therefore enjoyment of the games storyline?
However the main reason that I tend to play games on the medium/normal difficulty level thats avalible to you when you first boot it up and not go stright into hard mode is that most developers dont actualy seem to balance out their harder difficulties properly and this is somthing I dont actualy thing ive ever seen mentioned on here before.
COD 4 on vetern, Gears on Insane, Devil May Cry 4 on DMD.... these are games I have actualy finished on the difficulty levels I mentioned, but even these ones had section to them where the game just didnt seem to be made for the diffulty level. The gun turret bit at the end of Gears Of War is virtualy impossible without someone playing with yo in co-op, which shouldnt be the case if co-op isnt obligatory for that part of the game. COD4 had many sections where on the hardest difficulty you required nothing more than luck to make it through the game.
So my point is that I dont understand why people often prefer the hardest difficulty setting in a game, when the game clearly hasnt been designed with that difficulty in mind. And my question is, why do people think that the hardest difficulties in games are worth so much patience and time when they appear to be flawed so baddly?.
I read the first play thread on this site for most games, mainly becuase I'm intrested in most games, but I often read posts from people who says things that seem crazy to me in regards to game difficulty...
One of these things is that some of you actualy like to start a game on the hardest difficulkty setting. To me this is slightly absured, espeicaly considering many games in this day and age are story based and surley the fact that you are dying constantly halts the flow and therefore enjoyment of the games storyline?
However the main reason that I tend to play games on the medium/normal difficulty level thats avalible to you when you first boot it up and not go stright into hard mode is that most developers dont actualy seem to balance out their harder difficulties properly and this is somthing I dont actualy thing ive ever seen mentioned on here before.
COD 4 on vetern, Gears on Insane, Devil May Cry 4 on DMD.... these are games I have actualy finished on the difficulty levels I mentioned, but even these ones had section to them where the game just didnt seem to be made for the diffulty level. The gun turret bit at the end of Gears Of War is virtualy impossible without someone playing with yo in co-op, which shouldnt be the case if co-op isnt obligatory for that part of the game. COD4 had many sections where on the hardest difficulty you required nothing more than luck to make it through the game.
So my point is that I dont understand why people often prefer the hardest difficulty setting in a game, when the game clearly hasnt been designed with that difficulty in mind. And my question is, why do people think that the hardest difficulties in games are worth so much patience and time when they appear to be flawed so baddly?.
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