Yeah, you know where this is going.
It's all the talk at the moment. Bombastic, CGI sequences in games that are more about cutscenes and 'plot' than skill and visceral immediacy, the steady march of licenses and so forth.
Of course in a medium as diverse of gaming, cinematic epics can quite happily sit along more fun, skill-based games but The Industry seems to be taking things in a different direction.
Obviously technology-obsessed developers and avaricious publishers don't see skill-based games as being economically viable, the gaming media screams about how 'games are becoming more like movies', and the public, high on licenses now expects this all the more.
In this month's Equip, Peter Molyneux 'prediccts' gaming will one day require script writers, virtual camera men, style artists and other trappings usually associated with movie making. This alone gives some idea as to where some developers are heading. And it's not jsut western coders either as any fan of modern day Square games or the Metal Gear franchise should know.
So where do you think it's all going, and -crucially- where do you think it :
hould:: go? I personally don't like the thought of all future games being superficial, licensed interactive movies that prize perseverance and 'plot' over skill. As much as I equally appreciaate story-driven games, I think there should be a balance.
I also predict that the bombast will happen (sadly), but will result in a backlash similar to when the raw, back-to-basics sound of Punk smashed the showy, self-indulgence of Prog.
So, what's your take? What do you see happening? and what would you like to happen?
Thoughts please.
It's all the talk at the moment. Bombastic, CGI sequences in games that are more about cutscenes and 'plot' than skill and visceral immediacy, the steady march of licenses and so forth.
Of course in a medium as diverse of gaming, cinematic epics can quite happily sit along more fun, skill-based games but The Industry seems to be taking things in a different direction.
Obviously technology-obsessed developers and avaricious publishers don't see skill-based games as being economically viable, the gaming media screams about how 'games are becoming more like movies', and the public, high on licenses now expects this all the more.
In this month's Equip, Peter Molyneux 'prediccts' gaming will one day require script writers, virtual camera men, style artists and other trappings usually associated with movie making. This alone gives some idea as to where some developers are heading. And it's not jsut western coders either as any fan of modern day Square games or the Metal Gear franchise should know.
So where do you think it's all going, and -crucially- where do you think it :

I also predict that the bombast will happen (sadly), but will result in a backlash similar to when the raw, back-to-basics sound of Punk smashed the showy, self-indulgence of Prog.
So, what's your take? What do you see happening? and what would you like to happen?
Thoughts please.
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