I've mixed opinions on multiple endings for games, it's always slightly unsatisfying, especially if you don't get a good ending. However some games not only make it impossible to get good endings after a certain point, they make the conditions for the good endings especially abstract.
Some of the worst examples:
Silent Hill Homecoming :
Disgaea:
Persona 4:
.
Any game which requires you to play through on anything harder than 'normal'. Some people just don't have the skill to beat some games on hard, they shouldn't get a lesser experience. That's not to say there shouldn't be minor bonuses for completing hard modes, it's just that lesser skilled gamers shouldn't miss out on decent endings.
Some of the worst examples:
Silent Hill Homecoming :
Disgaea:
Persona 4:
.
Any game which requires you to play through on anything harder than 'normal'. Some people just don't have the skill to beat some games on hard, they shouldn't get a lesser experience. That's not to say there shouldn't be minor bonuses for completing hard modes, it's just that lesser skilled gamers shouldn't miss out on decent endings.
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