I thought that the "name" of this gives the game away as a bit of scaremongering tbh. The "...of death" is a Windows and Xbox phrase isn't it?
I am sure PS3s do break down and it is bloody annoying if it does, but as far as I have heard, SCEE, in an amazing (for them, it is) show of competence, deal with it quite well. If the 0.5% failure rate is true, then that is pretty good - there are quite a few components to go wrong so there will always be a rate of failure. As far as I am aware, ignoring the elephant in the room, the PS2 *design* is sound - components will fail.
The Guardian games blog covered this a fair bit and over there (it is a pretty rubbish blog btw) many mentioned that there was some MS fishiness to it all. Who knows? Timing seemed a bit inconvenient as the new version of PS3 came out. That would be great marketing for a competitor.
I am sure PS3s do break down and it is bloody annoying if it does, but as far as I have heard, SCEE, in an amazing (for them, it is) show of competence, deal with it quite well. If the 0.5% failure rate is true, then that is pretty good - there are quite a few components to go wrong so there will always be a rate of failure. As far as I am aware, ignoring the elephant in the room, the PS2 *design* is sound - components will fail.
The Guardian games blog covered this a fair bit and over there (it is a pretty rubbish blog btw) many mentioned that there was some MS fishiness to it all. Who knows? Timing seemed a bit inconvenient as the new version of PS3 came out. That would be great marketing for a competitor.
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