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Destructoid.com Top 50 Videogames of the Decade

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    #91
    If - as seems so increasingly likely - videogaming moves more and more towards being an exclusively multiplayer medium, I'll most likely ditch it as a current pursuit. God, I think that whole 'hand the story back to the player' thing is one of the most poisonous, disingenuous, nonsensical cultural memes I've ever come across. Here's a tip; your personal experiences with The Sims are not unique; they are exactly the same as those of five million other people; they are not special because they happened to you; they are not interesting beyond half an hour of bored office chatter the next day, and unlike Shadow of the Colossus I won't remember them fondly in ten years' time. I love multiplayer as much as the next guy, when I find a game that clicks with me. Wipeout HD online is close to absolute perfection when I'm in the zone, regardless of how well I'm doing. But the idea of actually touting this as some paragon of individual experience and living proof of the death of the author just makes me want to crease up laughing.

    And don't say 'but that's not co-operative'; the same rules apply. My evenings spent on team arena in Uncharted 2 are good for a few laughs in retrospect and that's it, despite how much fun the game itself remains. Left for Dead is just better because it's more skilfully engineered and provides more tactical depth and variety, not because it's the true story of how you and you alone survived the zombie apocalypse. Jesus Christ.

    Do not go gently into that good night? Damn straight. There is no excuse why videogames can't give me every bit of thematic complexity, depth and thought-provoking narratives any other medium can, and few things make me angrier than the idea it's a pointless dead end simply because ninety-five percent of the industry or more are too stupid to do it properly. You keep your 'I'll read a book, thanks' or 'but that doesn't make me feel special' - I'll be counting off the days until Ueda finally decides The Last Guardian's ready.

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      #92
      Like you say, it ain't that videogames can't provide good narrative, it's just that very few developers have the skill to pull it off. And those who can't pull it off, in my opinion, shouldn't bother trying, they should stick to what they know, stick to what they're good at.

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        #93
        Originally posted by smouty View Post


        ...and then promply uninstall it
        If you're a graphics whore yeah, but personally i still think the gameplay is fantastic

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          #94
          Originally posted by Charlie View Post
          Haha, yeah. Don't get me wrong, the best games are those which manage to pull off both the gameplay and story (like the Half Life series for example) but without good gameplay it doesn't matter how brilliant a story is.
          Thats true of course, I recently started playing Demons Souls,
          it dosent have a story really but the gameplay is just amazing and one of my games of the year without a doubt. New Super Mario Bros Wii is another good and recent example that gameplay will always be the most important feature of games.

          When a game can mix both fantastic gameplay and a gripping narrative though it only adds to the experience which is why i agree with most of the list really, if you have great gameplay mechanics and you then add scope it can only improve the thing, It dosent stop me playing somthing like fifa relgiously, but i wouldnt put it in my top 50 of the decade either.

          In the end this generation of games has actualy, in large, been definied by not only technological advancements but by the way story telling has developed within the medium, so i dont understand why people would complain about the list as its a good representation of the most important and exciting games of the last 10 years.
          Last edited by rmoxon; 07-12-2009, 00:19.

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            #95
            Videogaming will not become an exclusively multiplayer medium. The bigger the industry gets, the more able it is to support small niches and pockets of creativity (and, Christ, oneplayer gaming is hardly a niche).

            The best thing about videogames today is how varied, how broad they are; the best thing about that list is that you could easily replace it with another fifty titles, which appeal to different sensibilities. The best thing about videogames going hugely massmarket is that it means there is more opportunity for the really interesting stuff to happy.

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              #96
              Originally posted by losersclub View Post
              If you're a graphics whore yeah, but personally i still think the gameplay is fantastic
              To a degree I am but the levels seem so stark and boxy (not in a good way) and the animation of the in-game characters is laughable.
              System shock 2 in some respects has aged better graphically due to the environment the game is set in for example.
              An XBL/PSN remake would be good as I agree the gameplay, as I recall it was great.

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                #97
                There's some nice hires texture and model packs which improve a lot of it. Played through it last year and it's still an incredible game.

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                  #98
                  Originally posted by rmoxon View Post
                  I get what you mean I suppose, but by the sounds of it its your own imagination simply working in favour of those games, Oblivion dosnet actualy have unscripted moments, its just multiple choice gameplay, whatever happens though, obviously the game is scripted to make it so. In truth there isnt actualy that big a difference other than the way you veiw the games.
                  Oblivion has loads of unscripted moments. Once I stumbled across a load of Oblivion gates by accident when I was severely underpowered (my sword had broken). I legged it away, chased by a horde of nasties. I made it to the gates of one of the cities, where an almighty battle broke ouit between the guards and the scores of Oblivion demons. It was one of the most memorable battles of the whole game, and complete unscripted.

                  Another time I went to assassinate a dude, but using by bow and arrow I missed and accidentally hit one of the magic sellers wandering around the town. He didn't take to kindly to this and proceeded to attack me, only for the guards to see him and start laying into him. He was pretty powerful and managed to kill a few until he was eventually taken down, all the time whilst I was sneaking away into the bushes. Brilliant!

                  In the end this generation of games has actualy, in large, been definied by not only technological advancements but by the way story telling has developed within the medium, so i dont understand why people would complain about the list as its a good representation of the most important and exciting games of the last 10 years.
                  I think you'll find a lot of people disagree with you there. Aside from the technology allowing bigger hollywood style setpieces, the linear form of narrative hasn't moved on. I agree with Graham Linehan on this one. When you compare the Destrucktoid list with the best narratives of the '90s (System Shock 2, Planescape Torment, the lucasarts adventures) not much has changed.

                  Conversely, the two areas that have defined this decade for me (and many others I suspect) are the developments of co-op gameplay (into which you can include MMOs) and choice within narrative. Those two developments (both of which are completely unique to videogames) are only have token entries in Destrucktoid's list. Imoi their list does come across very 'old school' and when you look at the inclusion of Lost Odyssey, Mother 3 and Banjo Tooie over Crackdown, Fable 2, Mass Effect, Chrome Hounds and Demon Souls, it just confirms that.

                  Not that there's anything wrong with that per se, it's just that it only reflects a one sided view of gaming and, for me, fails to celebrate what makes gaming unique.
                  Last edited by Brats; 07-12-2009, 07:17.

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                    #99
                    oops misread something

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                      They aren't big budget games but Windosill and Machinarium are two of the best games this year. They'd definitely be in my top 50.

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                        Originally posted by smouty View Post
                        To a degree I am but the levels seem so stark and boxy (not in a good way) and the animation of the in-game characters is laughable.
                        System shock 2 in some respects has aged better graphically due to the environment the game is set in for example.
                        An XBL/PSN remake would be good as I agree the gameplay, as I recall it was great.
                        Agree with you on the boxy levels man, especially Liberty Island at the start, some of the other areas have aged a bit more gracefully though. The character models still look quite decent too

                        A remake would be fantastic!

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                          What a strange list, there the inclusion of some of the JRPGs in there is baffling, I've played maybe 10 in the last decade but everytime I come to play one nowadays I realise that bar the stories there is little to seperate them, the whole genre has been stagnent for a long time now.

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                            Originally posted by Brats View Post

                            I think you'll find a lot of people disagree with you there. Aside from the technology allowing bigger hollywood style setpieces, the linear form of narrative hasn't moved on. I agree with Graham Linehan on this one. When you compare the Destrucktoid list with the best narratives of the '90s (System Shock 2, Planescape Torment, the lucasarts adventures) not much has changed.

                            Conversely, the two areas that have defined this decade for me (and many others I suspect) are the developments of co-op gameplay (into which you can include MMOs) and choice within narrative. Those two developments (both of which are completely unique to videogames) are only have token entries in Destrucktoid's list. Imoi their list does come across very 'old school' and when you look at the inclusion of Lost Odyssey, Mother 3 and Banjo Tooie over Crackdown, Fable 2, Mass Effect, Chrome Hounds and Demon Souls, it just confirms that.

                            Not that there's anything wrong with that per se, it's just that it only reflects a one sided view of gaming and, for me, fails to celebrate what makes gaming unique.
                            oh well, I cant agree with you at all really there. Ive already mentioned that Lost Odyssey is probably the one game that deffinitley shouldnt be on the list, but i dont think games like Mass Effect (which was full of lots of increadabley dull side missions and even duller talky sequences that were suppose to some how make speaking to people in games exiting but just failed completely for me) and Fable 2, which due to just not really liking it I couldnt get into at all, deserve a place on the list either. the list reflects a one sided veiw of gaming, this is true, but its becuase thats what the people who made the list like, they wernt gonna make up a list of games they dont like were they? luckily for me at least i agree with them mostly.

                            As for storytelling in games being the same in the 90, thats not really true. Uncharted 2 has recently proven that nowadays games can actualy tell a story as well as any big screen movie and still meld it gripping gameplay to boot, I dont think the story in System Shock 2 is half as well implemented as the one in Deus Ex, i dont think the story in planescape tpourment is half as intresting as the one in Dragon Age, and as for Lucasarts adventure games, they were previously the exception, they had great stories and characthers, these days we pretty much expect a good story in most games, not just point and click adventures and RPG's.

                            Mainly though its not just about how games are becoming more story driven, but the fact that games that are story driven are blending their stories with the gameplay of the game so much better these days, and games are actualy more enjoyable becuase of it.
                            Last edited by rmoxon; 08-12-2009, 00:48.

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                              Decent list. Would of liked to see Portal in there and maybe Battlefield 1942.

                              I really hope Sony are going to do an Ico and SOTC double HD Blu-Ray like they've just done with God of War.

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                                Originally posted by rmoxon View Post
                                the list reflects a one sided veiw of gaming, this is true, but its becuase thats what the people who made the list like, they wernt gonna make up a list of games they dont like were they? luckily for me at least i agree with them mostly.
                                Of course. I'm not saying that their list is wrong, just making the point that some of us have different tastes.

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