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[comments] Bombardiers Guild review

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    [comments] Bombardiers Guild review

    Bomardiers Guild review

    Thanks to Blair for the words, Duncan for the banner.

    FYI: NTSC-uk reader Nijo developed this game.

    #2
    Woohoo! I didn't realise you guys were going to cover it, nice one

    BTW the game is currently 59p but I don't know how long that will last!

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      #3
      Are you involved in this too Pete?

      Comment


        #4
        Nijo is my brother, helped with testing.

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          #5
          Yeah, Pete was one of a small bunch of beta testers.
          Thanks to Blair, Duncan, DavidH and CharlesR for getting involved!

          I can't make the sales figures too public, but it's doing "ok" since it was featured by Apple. Not enough to turn a profit, but enough to encourage us that the online highscores release will be the BIG ONE.

          Fingers crossed!

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            #6
            BTW, in the cons section it says:
            - Difficulty can be unbalanced at times

            At what points was that apparent? Maybe I can fix it...

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              #7
              Originally posted by Nijo View Post
              BTW, in the cons section it says:
              - Difficulty can be unbalanced at times

              At what points was that apparent? Maybe I can fix it...
              I found that sometimes I would get whipped in a match only to completely destroy the same opponent in the next round.

              I can't remember a specific example but I would chalk it up to my personal experience with the game.

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                #8
                Ah ok. The AI doesn't know the solution at the beginning of each match, it takes time to find it just like you do. Each level should be fairly consistent (easy levels are always easy, hard levels are always hard), but they may vary +/- 10 seconds per game.

                Sometimes the AI makes mistakes too. Even the hardest level (Mi3) is beatable once you know its weakness.

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