But what about geometry wars and such Sony own nothing of Bizzare.
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LittleBigPlanet 2 [PS3]
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Delayed until January 2011.
Personally, considering LBP1 struggled at launch this is a very smart move on Media Molecule and Sony's part. Much better than launching in the wake of Black Ops and GT5. I still think the game will struggle as it's only going to appeal to a niche core 2nd time around but having most of a month to itself should give it room to breathe.
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Originally posted by MisterBubbles View PostBut what about geometry wars and such Sony own nothing of Bizzare.
However, somehow Sony seem to get away with a lot of different copyright laws, just take a look at all the famous characters or Mario Kart levels that have been remade in Mod Nation Racers, it's copy right infringement hell (or heaven).
I know that Sony were asked to remove any mario levels in LBP1, but they still crop up quite often. Like I said, as long as the game isn't recreated from begining to end, then I guess developers could look at it as free advertising. As I can bet that the Geometry Wars game in LBP2 is nowhere near as good or precise as the real thing.
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Digital Foundry have published an article comparing the differences between the LBP & LBP 2 Beta engine and show what happens when you play levels created for the first game in the second,
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Not really sure what MOVE will add to a game like this but it is optional.
Originally posted by James Spafford (Media Molecule)With the main game there will be an extra game - possibly on another disc, maybe on the same disk - that will contain 10-ish levels that demonstrate how Move could work with LittleBigPlanet 2
And shortly after release we'll do a full DLC pack that's purely Move, and we'll give away the free controls so people can make their own Move levels as well.
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No problem, I didn't really do anything. I saw one of the videos somewhere else and thought I'd have a look to see what else had been created.
I loved the things that were created in that Media Molecule didn't think would be possible and this gives people so many more options to be creative.
I know this is very early but come on, look at it!!
There's just so much stuff out already which although a little rough they do show a lot of promise of what will be possible with the full tool set.
I'd really like to see Sony allow people/companies to produce and sell charge for levels. In a way, a bit like XBLA's Indie Games.
If they could encourage games companies to put some serious time into producing games due to them being allowed to sell them we could end up with some complete games being available.
Really can't see that happening though.
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Media Molecule delayed LittleBigPlanet 2 because a minority of PS3 owners fail to connect to the internet, the develope…
Sounds like it would have needed a patch early on, which would have affected people that don't have their PS3 connected. Why you'd play LPB without internet connectivity to the PS3 is beyond me.
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I met some of the developers of this at Eurogamer on saturday. very nice folks as you'd expect.
One of the community creators (rtm223) had made an amazing sackbot on one of the demo machines. It was controllable, and had a Samus-style exponential sprint ability, a wall-jump move, and a flaming charge attack reminiscent of M.Bison's "psycho crusher".
However, the coolest thing was its meteoric ground-pound move, which caused explosions and sent shockwaves along the floor.
I really cannot wait to see what people have done with this after it's been out a couple of months.
Originally posted by Jebus View PostDisappointing to see that the gameplay has the exact same feel to it at the moment, but my word the level design has been ratcheted up a notch or 10!
athough, given that you can make the game behave any way you like now (see above), I don't think this'll be a terminal issue...
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Originally posted by John Parry View Post
As interesting as these videos can be I really don't think that remaking games will be it's strength as it's pretty much always going to fall short of the originals. I do think that these videos are a good indication of what is possible with the technology though.
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An hour long video of their talk at this year's EuroGamer Expo. Warning: Contains zombie pandas, Stephen Fry & vomit cheese!
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The latest LBP 2 feature video, this time it's Sackbots.
A few more videos from the beta including a digital learning competition.
Well, it's better than than the other Final Fantasy films!
Not prefect but it's the first time I've seen it done and I love the music they've composed.
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