Did left-handed people ever have problems with consoles before dual sticks arrived? Or did they just learn to adapt?
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Kid Icarus Uprising 3DS
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Originally posted by Dogg Thang View PostMetroid Hunters used the stylus for its aiming. Not 'simple gestures'. You needed it to guide exactly where you wanted to aim.
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Originally posted by abigsmurf View PostSeriously Nintendo, Why the hell didn't you put a second analogue pad on the right? .
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Originally posted by dataDave View PostIt was still simple gesturing compared to trying to writing 8mm tall words on paper, it hardly challenged dexterity. I'm guessing the aiming on this game will be the same, if not better.
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Well I still don't think that if the situation was reversed and us 'rightys' had to aim with the left hand that it would be that much of an issue, it never was with any other game featuring an aiming system using a stick on the left side of the pad. Maybe ex-Goldeneye players have an advantage, as it wasn't until dual stick aiming came along that the head pivot was moved to the right hand.
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Originally posted by crazytaxinext View Posthttp://www.computerandvideogames.com...-release-date/
Confirmed UK release date of March 23rd, the weird clunky stand comes free with it
So, the circle pad pro is only the first admission of wrong-doing. Just look at what happened to the last nintendo console that looked like a portable but needed a stand (virtual boy..)
On the circle pad pro front, I loved that the first thing you need to do in RE:Revelations is enter your name.
My first play went kinda like:
Ok, so, I need to unscrew that to put the AAA battery in.
*gets 1p to unscrew, enter battery, screws in*
*carefully slots 3DS into circle pad pro*
after slotting the game in, and turning it on, it prompts for a name.
I'm not realy convinced on this pastry that i've inserted my 3DS into, then I reaise, I can't get at the damn stylus!
Good call nintendo, well done..
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