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Kingdoms of Amalur: Reckoning [PC/PS3/360]

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    Kingdoms of Amalur: Reckoning [PC/PS3/360]

    First shown the EA conference which has jus finished, they did show a video but it was cameras off at the time as they are saving that for Comic-Con.

    The people who are working on the game has really got me interested in this.
    EA AND 38 STUDIOS INTRODUCE KINGDOMS OF AMALUR: RECKONING

    Guildford, UK – July 20, 2010 – Electronic Arts Inc. (NASDAQ: ERTS) and 38 Studios, LLC announced Kingdoms of Amalur: Reckoning, the company’s first title previously referred to under the codename “Project Mercury”. Reckoning is an epic, open-world role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times best-selling author R. A. Salvatore. Brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of intense action combat to the RPG genre. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion and is scheduled for release in fall 2011.

    “Reckoning is a great representation of how a team of incredibly talented and creative people with expertise in different areas can come together and complement each other so well,” said Jen MacLean, CEO of 38 Studios. “We are thrilled to be developing an open-world RPG under the leadership of one of the greatest RPG designers in the industry, with creative direction by one of the most iconic artists of our time, set in a rich universe imagined by one of the top fantasy genre authors in the world. We can’t wait to share the first details of this universe we have been so dedicated to building over the past few years.”

    "In Reckoning, we started with Bob and Todd's exceptional Kingdoms of Amalur game setting and imagery," said Ken Rolston, Lead Designer at Big Huge Games, a subsidiary of 38 Studios. "On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. And we've added something new that we've always wanted from the genre -- a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven't seen before in other fantasy RPGs."

    Reckoning is a single-player RPG that sets players on a heroic journey to unlock the mysteries of Amalur. Amalur is a magical world, filled with strange landscapes, exotic cities, colorful characters and terrifying creatures. This Thursday at International Comic-Con in San Diego, 38 Studios visionaries McFarlane, Rolston, and Salvatore, along with 38 Studios Founder and Chairman Curt Schilling, will be hosting a panel in the first-ever public discussion of Reckoning. Attendees will be among the first to see the world debut of Reckoning’s first trailer, directed by McFarlane and will also receive a limited edition collectible poster designed by McFarlane. The panel takes place in room 6A from 1:15 PM – 2:15 PM and will be moderated by Spike TV’s Geoff Keighley.

    Reckoning will be available for the PlayStation®3 computer entertainment system, Xbox 360® videogame
    and entertainment system, and PC. For more information about Reckoning, please visit www.reckoningthegame.com beginning Thursday, July 22, or follow the game on Twitter at http://Twitter.com/ReckoningGame and become a fan on Facebook at http://facebook.com/ReckoningTheGame






    #2
    Think this has potential to be massive with all the talent behind it, EA want more slices of that action RPG pie.

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      #3
      Looking forward to seeing the trailer although as it's really early so I wouldn't be surprised if it was CGI.

      I've never heard of Salvator but the combination of Rolston, McFarlane, an Elder Scrolls type open world RPG, EA Partners & big friggin' face hitting hammers mean I'm staying hopeful.

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        #4
        Lots of people looking to cash in on the new found popularity of this genre it seems. No complaints here.

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          #5
          Nothing particularly interesting in the teaser trailer apart from the Demon's Souls aesthetic.
          Last edited by JP; 12-04-2011, 18:16.

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            #6


            I like this:

            "It's giving you a powerful, compelling story," he said, standing to make his point. "Powerful enough to be a great movie and a great novel and then giving you a world with so many things to distract you from getting to the ending."
            Arguable of course whether they achieved that with Oblivion, but I like that way of thinking nonetheless.

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              #7
              Three new screens from the game, it's nice to see they're using a bit of colour in the game.

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                #8
                Is rather nice to see a game that isn't brown or Unreal Engine 3 metal eveywhere.

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                  #9
                  This Lord of the Demon's Ring Soul of Oblivion looks pretty good

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                    #10
                    Still far too early to make any decisions on this...


                    It all looks pretty standard at the moment but there's just not enough information available at the moment to know what it does differently. It looks quite nice though.

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                      #11
                      Looks really good in that trailer. The combat looked like a big step up from Oblivion if that's the nearest equivalent.

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                        #12
                        Yep, I'm really looking forward to this. I love a good hack 'n slash type game.

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                          #13
                          Five minutes of gameplay from PAX, apparently.

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                            #14
                            The demo will be out Jan 17th and releases on Feb 10th.

                            There some cross promotion with the Amalur demo unlocking things in Mass Effect 3 and the Mass Effect 3 demo unlocking tat in Amalur. Details and pics here.

                            Giantbomb experience vid from the end of last year and they just released a 49 min podcast with a couple of devs - http://www.giantbomb.com/podcast/?podcast_id=274

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                              #15
                              Demo is up - http://marketplace.xbox.com/en-GB/Pr...5-d80245418983

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