lol was about to type Phantasy star but what about stuff like dragon quest and fallout
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Originally posted by Number45 View PostI wouldn't put FO3 as a loot-whore game at all. Don't really remember any unique weapons or armour in the game.
The amount of times i had to go back to Megaton/Tenpenny Towers to unload my findings, was crazy!
Plus the hundreds of filing cabinets, desks, draws, and safes you crack into to loot for goods, if that isnt looting, then ive never played a looting game
plus don't forget the bobbleheads
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Yeah, the Bobbleheads are the best example because they're unique and useful (And fit into a lovely display case) - but they're in the same place no matter what you do (Unless you miss the miss-able ones), which ruins the fun.
The thrill of loot-whoring games is having something flash purple under your cursor when you're least expecting it. It's that element of the unknown that could turn up the most epic item in the game, or nothing useful at all. <3
Hmm, I need to play Sacred 2 again (And actually get a way into it this time...).
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Originally posted by Darwock View PostCan you define loot? I mean just about every game includes collecting of some kind. Even if it all has to come from treasure chests or something, then you could still include any final fantasy game you care to think of.
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