Originally posted by Brad
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For instance, Mass Effect generally has four approaches; specialising in weapons, biotics (magic), technology or a mixture - but everyone knows that the game is vastly easier if you just pick soldier (weapons) because, ultimately, a lot of situations require you to shoot stuff in the face. Ditto for Deus Ex Human Revolution, how you could pick up awesome non-combat skills but then you'd be screwed fighting the bosses.
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