Anything that interrupt me while playing a game, unskippable cutscenes, unskippable scripting and events that takes the control away from me playing the game...
Misplaced "diversifying and enriching" experiences in a game, like stealth sections in a Zelda game, any vehicle section in Gears of War, the asteroid simulator in Dead Space and ****e like that.
"interactive" cutscenes where you need to press a button in the style of Dragon`s Lair, just stop it...
Escort missions...
Underwater levels...
Respawning enemies...
Not every game needs zombies in it...
Sudden and or misplaced difficulty spikes, usually used to hide lack of content.
Not being able to cutomise the controls in a game, or not being able to turn volume down or stop the music.
Just because a given controller has x number of buttons, your game doesn`t need to use all of them.
That`ll do for now ^^
Rubber Band mechanics in racing games, at least give me the option to turn it off.
Not all games needs multiplayer, stop adding it just to be MTV cool, and reviewers really should start giving scores for single and multiplayer separately.
---------------------------------------------------------------
Gaming related Irks
Any kind of online authentication for offline singleplayer games, all DRM "solutions" which installs **** on your platform of choice, actually DRM schemes in general...
Actually any service which prohibit or limits what should be your basic consumer rights, like selling your games when you`re done with them, buying games second hand, monopolising price and distrubution channels, bypassing core free market principles and reintroducing region lock out (mal)-practices.
Misplaced "diversifying and enriching" experiences in a game, like stealth sections in a Zelda game, any vehicle section in Gears of War, the asteroid simulator in Dead Space and ****e like that.
"interactive" cutscenes where you need to press a button in the style of Dragon`s Lair, just stop it...
Escort missions...
Underwater levels...
Respawning enemies...
Not every game needs zombies in it...
Sudden and or misplaced difficulty spikes, usually used to hide lack of content.
Not being able to cutomise the controls in a game, or not being able to turn volume down or stop the music.
Just because a given controller has x number of buttons, your game doesn`t need to use all of them.
That`ll do for now ^^
Rubber Band mechanics in racing games, at least give me the option to turn it off.
Not all games needs multiplayer, stop adding it just to be MTV cool, and reviewers really should start giving scores for single and multiplayer separately.
---------------------------------------------------------------
Gaming related Irks
Any kind of online authentication for offline singleplayer games, all DRM "solutions" which installs **** on your platform of choice, actually DRM schemes in general...
Actually any service which prohibit or limits what should be your basic consumer rights, like selling your games when you`re done with them, buying games second hand, monopolising price and distrubution channels, bypassing core free market principles and reintroducing region lock out (mal)-practices.
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