Would still happily go through that rather than a zombie & contagion infested sewer.
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Originally posted by gunrock View PostIf it had been hawthorns, fashioned into a thick hedge over many years selective pruning... then they'd get a pass. That stuff is almost as bad as barbed-wire.
HEDGES CANNOT STOP ME!
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Watching digital foundry and they do great vids but i have noticed with lots of games covered when it comes to many graphical effects i would never notice them and they often have to zoom up close also noticed some games they covered with rtx i cannot say if they look better or worse....just different
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Originally posted by eastyy View PostWatching digital foundry and they do great vids but i have noticed with lots of games covered when it comes to many graphical effects i would never notice them and they often have to zoom up close also noticed some games they covered with rtx i cannot say if they look better or worse....just different
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Some of the effects ray tracing will bring to the next generation systems are a bit like HDR support. It’ll make things look better and more natural but not always in your face noticeably different. That Ghostrunner game is a good example. The developer has done a great job with the baked lighting so that the quality of improvement with the ray traced effects isn’t hugely noticeable.
But something like the path traced Minecraft demos show a huge difference.
It’s going to be a while before games are crafted specifically with ray tracing in mind as opposed to raster based with added ray tracing enhancements.
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Originally posted by Cepp View PostGame install sizes are so large these days. 120Gb for RDR2. 76GB for Tekken 7!
I need to pick up a new SSD.
Going to be horrid with XSX and PS5 where mechanical drives are no longer going to cut it (i.e. only be good enough for legacy/backcompat games or storage) and those NVMe drives are going to be really expensive.
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