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Snk VS Capcom: Chao's in london finally

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    Snk VS Capcom: Chao's in london finally

    a bit of a weird place to have it but played it today@ game focus downstairs on goodge street. Play's very much like the KOF series.

    #2
    Originally posted by mingo
    Snk VS Capcom: Chao
    That would be so cute...

    Anyway, where is Gamefocus? Say I come out of Goodge Street station... where from there?

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      #3
      Originally posted by Magnakai
      Anyway, where is Gamefocus? Say I come out of Goodge Street station... where from there?
      Go right when you come out of the station, and then take the next right into Goodge Street. Walk a bit down that way and the shop will be on the left hand side.

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        #4
        More details on how it plays please!!

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          #5
          Originally posted by Abhisara
          Originally posted by Magnakai
          Anyway, where is Gamefocus? Say I come out of Goodge Street station... where from there?
          Go right when you come out of the station, and then take the next right into Goodge Street. Walk a bit down that way and the shop will be on the left hand side.
          Yay!
          a go on SNKvCAP GET!!!

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            #6
            Hey guys, Saurian sends his opinions on the game... here ya go :

            "OK, it plays like KOF - it has that crisp solid feel that makes SNK games what they are. Everything is precise and the system tight, character animation is really good, SNK's Guile puts Capcom's to shame ^^ Moves connect with weight behind them! Attacks into special into super looks really nice.

            I got to grips with a couple of the systems - my favourite feature is the guard dash: when you block an attack you can tap forward twice to run forwards - breaking the attack. The throw activation animation is VERY fast, a bit faster than in 3rd Strike, after gaurd dash you can throw (throw cancels the dash animation without delay) or as I prefer - miss a throw and activate a super straight away. You can breal out of attacks (Zero counter style) with C+D - throws are also on 2 buttons (A+B or whatever) - supers chain from specials. From what I can understand so far this game is based on offence - you cannot turtle at all, charge down now MEANS CHARGE DOWN! You cannot block while charging a Flashkick or Rising Tackle for example - you have to use more skill to keep a good air defence with charge brers."

            Sounds good to me! Wish he hasnt have seemed to positive, my CC is bound to take a bashing on the AES version now hehe

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              #7
              Bout time it got here i played it in Sydney n Brisbane Australia about six months o.k.

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                #8
                I like the sound of the Charge Down aspect. Really bugged me in earlier games and could screw with a lot of people's games (for the better).

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