I?ve been meaning to write this for some time, but some of the comments in the Nintendo 3DS thread have spurred me to make a thread out of this.
Many people are complaining about the fact that the games for the N3DS are going to be region-locked, but the strange thing is that nobody is really complaining about the fact that the games/apps on the online store will be, too--shrugging it off as merely an inconvenience.
This is a topic that has annoyed me for some time. I got a DSi with the promise that I would be able to play the Shantae sequel, as well as some other WayForward games. None have appeared on the Japanese store. There are quite a few games in the PSP minis series that seem really interesting, but many of these are also not available for Japanese PSPs. Even in the iPhone AppStore, despite being the best in this regard, is region-locked: I?m still waiting for Chu Chu Rocket to appear on it, being tied to the Japanese store.
Sure, there are ways around this region-locking, but--why should they be necessary? Why do publishers decide not to ?publish? some games in some regions? With Shantae, I can see it might be because of localisation issues, but what about Chu Chu Rocket, which is not available on the Japanese AppStore? Or Pac-Man:CE, which is on the Japanese AppStore, but, paradoxically, not on the Japanese PSN store?
The problem is not only downloadable content, either, and in general I?ve been seeing a tightening of region control by the hardware makers. Note games like ModNation Racers, for example, which require you to activate the online modes in the game through the region?s online store. Living in Japan at the moment, I can?t get the North American copy I bought to work online.
The question is, though, why aren?t people complaining about this more? The internet was supposed to make the world a global region; instead, it seems as if it?s making the world even more region-focussed and compartmentalised.
Many people are complaining about the fact that the games for the N3DS are going to be region-locked, but the strange thing is that nobody is really complaining about the fact that the games/apps on the online store will be, too--shrugging it off as merely an inconvenience.
This is a topic that has annoyed me for some time. I got a DSi with the promise that I would be able to play the Shantae sequel, as well as some other WayForward games. None have appeared on the Japanese store. There are quite a few games in the PSP minis series that seem really interesting, but many of these are also not available for Japanese PSPs. Even in the iPhone AppStore, despite being the best in this regard, is region-locked: I?m still waiting for Chu Chu Rocket to appear on it, being tied to the Japanese store.
Sure, there are ways around this region-locking, but--why should they be necessary? Why do publishers decide not to ?publish? some games in some regions? With Shantae, I can see it might be because of localisation issues, but what about Chu Chu Rocket, which is not available on the Japanese AppStore? Or Pac-Man:CE, which is on the Japanese AppStore, but, paradoxically, not on the Japanese PSN store?
The problem is not only downloadable content, either, and in general I?ve been seeing a tightening of region control by the hardware makers. Note games like ModNation Racers, for example, which require you to activate the online modes in the game through the region?s online store. Living in Japan at the moment, I can?t get the North American copy I bought to work online.
The question is, though, why aren?t people complaining about this more? The internet was supposed to make the world a global region; instead, it seems as if it?s making the world even more region-focussed and compartmentalised.
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