Between the extended lifecycles, changes in buying habits, complaints of second hand sales/piracy, casual gaming, new control methods, the 3D age, graphical advancements slowing, rising development costs, rising hardware prices, social website gaming, cloud based servers and many other 'Future of Gaming' claims it's a somewhat busy and manic time for the industry as it groans under the weight of restructuring its business models and studios crumble under the pressure and situation.
Over the next 10 to 15 years what do you think will be the successes and the failures out of all these directions we as the spending public are being pulled in and what form will the industry take?
Over the next 10 to 15 years what do you think will be the successes and the failures out of all these directions we as the spending public are being pulled in and what form will the industry take?
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