I actually liked Resident Evil Zero, but it's a game where you have to be a big enough fan to play through it's faults. Capcom experimented quite heavily with the game, and most of the experiments didn't really work. Changing the inventory system/removing the item boxes wasn't a bad idea in itself, but they failed to replace either of those changes with a real alternative. On my first playthough, I must have spent more time transporting dropped items from one part of the game to another (only to find out later that there was no need, thanks to the elevator later on that takes you back to the start). The partner system didn't really work too well either, it was quite forgettable.
Those gripes aside, I enjoyed it.
Those gripes aside, I enjoyed it.
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