Announcement
Collapse
No announcement yet.
"OH NOES I am unable to shade polygon normals" Gary's Mod deals out Piracy Punishment
Collapse
X
-
Originally posted by 25.05.2005 View PostI like this.
I really hate being made to feel like a criminal when I am a paying customer by having to jump through various hoops just to install or play a game. Other developers/publishers should take note.
Comment
-
Question - if developers can make it so that certain things don't work when they detect it's a pirated copy, why not just make it so that it simply doesn't work at all?
I'm clearly being enormously naive here, but if they CAN detect it, and CAN implement something based on that, why not just stop them in their tracks?
*awaits answers from far more intelligent people, that he'll never understand*
Comment
-
If it clearly breaks, then the hacker will know they've not cracked it properly and keep trying.
The idea is for the degrading to be subtle and not noticed immediately, so the hacker says 'oh, hacked it' and moves on to zero-daying something else instead.
Also it needs to be specific enough a breakage that you can spot it really easily when people start posting on your company forum about the bug they have...
Comment
-
Exactly. It reminds me of the copy protection for Exile on the C64. It took a long time for someone to properly crack and train that sucker, because the game subtly moves or makes certain items disappear that are vital to completion of the game, but you don't know that until you're a good 20-30 minutes in at least. Hence up until that point, pretty much the only way to play the game in emulation was to load a TAP file.Lie with passion and be forever damned...
Comment
-
This makes me wonder why developers don't include several secret game-breaking things in pirate copies instead of just one.
If they programmed, say, five 'bugs' evenly spread throughout the first half or so of the game, it would take many playthroughs of the pirate version to discover one, determine it's an anti-piracy measure, hack it out, then find the next one, and repeat.
It would be ages before a clean pirate copy was readily available. Maybe you'd even reach a point where hackers would give up? Doubtful, I know. Or has just one deliberate glitch been proven to be all that's needed to make a difference? If I was a dev, I'd be filling my game with loads of cleverly hidden annoying stuff to mess with people who steal it as much as possible.
Comment
Comment