Don't think this needs to go in PAL gaming as its more a question about the game and not the PAL version in particular.
So, I borrowed GT3 platinum release off a mate at the weekend and have found myself, for some strange reason, hopelessly addicted to it (so much so I now have my own copy sat at home, thanx to Treble).
But, one thing I have noticed is the AI, or rather, how much better it seems than I remember it and it got me thinking.
Did they alter it slightly after the pummeling it got when it was first released for the platnium version?
When I first played it, I saw that cars followed a very preset line, would just ram you rather than overtake if you were in their programmed line, would never take corners too fast, never spin out, never brake too late and skid off the course at corners or going down straights or even try to overtake other cars.
All this I have now seen in the few days I have been playing it. Cars braking too late for corners (actually two did it once in front of me last night as they were both trying to get in front and I whipped through on the inside to take 1st place) and skidding off the course, cars coming up behind you and actually moving around you, off the racing line to pass and when I go to block them they swing back the other way, looking for a way round, cars driving too wide and chewing up dirt on normal straights... All of this I never experienced on the first time I played it on the original release.
So, did they tweak the AI for the budget re-release?
Anyone know?
So, I borrowed GT3 platinum release off a mate at the weekend and have found myself, for some strange reason, hopelessly addicted to it (so much so I now have my own copy sat at home, thanx to Treble).
But, one thing I have noticed is the AI, or rather, how much better it seems than I remember it and it got me thinking.
Did they alter it slightly after the pummeling it got when it was first released for the platnium version?
When I first played it, I saw that cars followed a very preset line, would just ram you rather than overtake if you were in their programmed line, would never take corners too fast, never spin out, never brake too late and skid off the course at corners or going down straights or even try to overtake other cars.
All this I have now seen in the few days I have been playing it. Cars braking too late for corners (actually two did it once in front of me last night as they were both trying to get in front and I whipped through on the inside to take 1st place) and skidding off the course, cars coming up behind you and actually moving around you, off the racing line to pass and when I go to block them they swing back the other way, looking for a way round, cars driving too wide and chewing up dirt on normal straights... All of this I never experienced on the first time I played it on the original release.
So, did they tweak the AI for the budget re-release?
Anyone know?
Comment