CVG is having an interesting little discussion piece on this subject (though natually the users struggle to properly discuss the issues involved) where the role of women within games is looked at in light of the recent 'Feminist Whore' achievement leak in Dead Island.
We've reached a point this generation and last where games are capable of recieving strong critical praise for their ability to portray great artistic direction and weighty story and mood such as in titles like Shadow of the Colossus and Heavy Rain. All too often however women are reduced to bland characterisations who are there to either be rescued as defenseless damsels or as objects to stared at.
Objectification towards women is nothing that isn't heavily prevailent throughout all media types however gaming to date has given very little in the way of serious alternatives. Whereas the modelling industry has its share of figureheads who are images of elegance and the TV and film industries feature characters and actresses who are respected character actors and personalities with weight and a strong dramatic edge the gaming industry still revolves around the idea that it's leading 'strong' female characters must still be overly sexualised. Lara Croft is only just losing her super sized chest (swapping them very cheeky grunting), various fantasy titles have female leads essentially in their underwear and the strong dominant fighters in games such as Soul Calibur have to have their nipples rendered these days.
How big of an issue do you feel this is in the industry? Harmless fun and marketing or a serious problem in an industry that should know better?
We've reached a point this generation and last where games are capable of recieving strong critical praise for their ability to portray great artistic direction and weighty story and mood such as in titles like Shadow of the Colossus and Heavy Rain. All too often however women are reduced to bland characterisations who are there to either be rescued as defenseless damsels or as objects to stared at.
Objectification towards women is nothing that isn't heavily prevailent throughout all media types however gaming to date has given very little in the way of serious alternatives. Whereas the modelling industry has its share of figureheads who are images of elegance and the TV and film industries feature characters and actresses who are respected character actors and personalities with weight and a strong dramatic edge the gaming industry still revolves around the idea that it's leading 'strong' female characters must still be overly sexualised. Lara Croft is only just losing her super sized chest (swapping them very cheeky grunting), various fantasy titles have female leads essentially in their underwear and the strong dominant fighters in games such as Soul Calibur have to have their nipples rendered these days.
How big of an issue do you feel this is in the industry? Harmless fun and marketing or a serious problem in an industry that should know better?
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