well i have just written a review, and i thouhgt i would want to share it with you folks, and maybe hear som comments on it
Viwtiful joe
Capcom has in recent times launched numerous mediocre games, and Viewtiful joe breaks the trend, giving the player a somewhat distinctive experience in comparison to other games. It?s a 2d fighting scrolling game, which has been updated with several new attributes. Capcom refreshes the outdated genre and makes it feel modern, mostly due to the mixture of 2D, celshading and 3D. It can be described as a klonoa looking game with the exception of the celshading. Seeing the game in live makes up for a fluid feeling, and the graphic is best portrayed as eye-candy.
The gameplay is the games biggest prowess. It?s as I said before a 2d game, treating the player with fast action and Joe has to his disposal the aptitude to slow and fastening the time, as well as being able to zoom the game(adding new tricks to the array of tricks that is already available from the very beginning of the game). On top of all this Joe can bye new tricks and hearts at the shop by the money that he collects through the levels. Further on they have implemented puzzles which can be very illogical though and very frustrating occasionally. For instance if you slow the game a bus will get extra turbo and jump higher and that dosn?t make sense at all.
Further on the games is also devoid of other flaws such as the lack of save points, letting you start a level from the inauguration of the level when you for instance lose against the final boss of a level. Additionally the game has taken a large amount of critics for being really hard, and that can be perceived from two points of view. I myself favor games which treats the player with a challenge. And it can as well be perceived as a drawback The game nevertheless lets you choose between two difficulty levels, which is a good implementation if you have a preference for an easier level or the contrary. Admittedly, the game is hard and takes some time to beat, despite the fact that it?s a rather short game. Most of the time consists of replicating a level due to the fact that the player loses against the hard boss at the end of a level innumerable times. Thus is why.
The music section doesn?t give any impact at all to the game and is rather nonentity, except for one level which the music contribute making the ambience quite cosy though. The sound effects is very good and add to heightening the overall music score. In overall the game deals out a very good gaming experience and it was a long time ago when I was hooked up with a game as much as i was with this game, despite the tiny flaws that imbue the game.
Graphic : 10
Gameplay: 10
Music: 6
Durability: 8
Overall score: 9
Viwtiful joe
Capcom has in recent times launched numerous mediocre games, and Viewtiful joe breaks the trend, giving the player a somewhat distinctive experience in comparison to other games. It?s a 2d fighting scrolling game, which has been updated with several new attributes. Capcom refreshes the outdated genre and makes it feel modern, mostly due to the mixture of 2D, celshading and 3D. It can be described as a klonoa looking game with the exception of the celshading. Seeing the game in live makes up for a fluid feeling, and the graphic is best portrayed as eye-candy.
The gameplay is the games biggest prowess. It?s as I said before a 2d game, treating the player with fast action and Joe has to his disposal the aptitude to slow and fastening the time, as well as being able to zoom the game(adding new tricks to the array of tricks that is already available from the very beginning of the game). On top of all this Joe can bye new tricks and hearts at the shop by the money that he collects through the levels. Further on they have implemented puzzles which can be very illogical though and very frustrating occasionally. For instance if you slow the game a bus will get extra turbo and jump higher and that dosn?t make sense at all.
Further on the games is also devoid of other flaws such as the lack of save points, letting you start a level from the inauguration of the level when you for instance lose against the final boss of a level. Additionally the game has taken a large amount of critics for being really hard, and that can be perceived from two points of view. I myself favor games which treats the player with a challenge. And it can as well be perceived as a drawback The game nevertheless lets you choose between two difficulty levels, which is a good implementation if you have a preference for an easier level or the contrary. Admittedly, the game is hard and takes some time to beat, despite the fact that it?s a rather short game. Most of the time consists of replicating a level due to the fact that the player loses against the hard boss at the end of a level innumerable times. Thus is why.
The music section doesn?t give any impact at all to the game and is rather nonentity, except for one level which the music contribute making the ambience quite cosy though. The sound effects is very good and add to heightening the overall music score. In overall the game deals out a very good gaming experience and it was a long time ago when I was hooked up with a game as much as i was with this game, despite the tiny flaws that imbue the game.
Graphic : 10
Gameplay: 10
Music: 6
Durability: 8
Overall score: 9
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