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End of Gen Slickness

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    #31
    Originally posted by PaTaito View Post
    I remember how awsome it was when ridge racer 60fps was bundled with type 4. Type 4 itself was 30fps, and i was more impressed with the bundled disc.

    Kind of nails how i feel personally.
    Same here, the hi spec demo was utterly amazing, especially as it was hi res too. 60 fps makes everything look so much better, what is the point in pretty art when as soon as you move the camera it all goes out of focus and judders or gets blurred by some clever effect.

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      #32
      Originally posted by nakamura View Post
      what is the point in pretty art when as soon as you move the camera it all goes out of focus and judders or gets blurred by some clever effect.
      How do you watch TV? Or Films?

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        #33
        Film is passive though. You don't need to be able to see it properly to make decisions on when to stop moving etc.
        omg it's a 30 vs 60 thread.

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          #34
          I blame fallows.

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            #35
            Originally posted by charlesr View Post
            Film is passive though. You don't need to be able to see it properly to make decisions on when to stop moving etc.
            omg it's a 30 vs 60 thread.
            The title has slickness in it = 60fps always.

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              #36
              Film is indeed passive and the simple fact is there are no variable frame rates. I look forward to seeing movies run at higher frame rates. Would it look better? I actually don't know but it is something I would love to see.

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                #37
                Originally posted by FSW View Post
                I think the issue is what makes a game look better? I'd argue that whatever you did to Prime to make it look better when stationary e.g. better textures, higher poly count, would be lsot the moment the game started moving at 30fps rather than 60. To problem is that almost everyone in the world disagrees with me it seems. The importance of how good the screen grabs look wins. The difficulty of getting youtube and others to display 60fps video at a decent resolution probably also makes it difficult to demonstrate how good your games look. If people end up looking at 30fps video of your 60fps game then your game might look inferior to its competitors.
                The problem is you don't ever see screengrabs these days, EVERYTHING is bullshots.

                Who knows, maybe some enterprising console maker will start putting the TRUE resolution on the back of boxes. And throw in the framerate as well. Because if MS do **** up the GPU, Sony could do a lot worse than putting a big 1080p/60fps logo on the front of all their titles.

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                  #38
                  I cant help but think that along with the success(as a piece of hardware at least) of the wii, the failings of the 3ds at launch price, and the slow vita start.....may possibly be behind this cut cost approach from microsoft.

                  If the gpu stays at the rumoured spec, you have to think quite limited in terms of cpu/memory too. I mean no point in going overboard only to be bottlenecked in the gpu dept right?

                  I mean earlier i was thinking about when the original xbox360 spec was released, and i realise after looking up the details that the gpu at the time was a much better equivalent than the rumoured 6670. x800 series later upgraded to x1800 series. In mid 2005 x800 was still very much a top tier card.

                  If cost cutting strategy isnt behind things then i just dont get it otherwise, and it wouldnt be the first time they have tried to follow in the footsteps of nintendo.
                  Last edited by PaTaito; 30-01-2012, 17:56.

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                    #39
                    Originally posted by nakamura View Post
                    Same here, the hi spec demo was utterly amazing, especially as it was hi res too. 60 fps makes everything look so much better, what is the point in pretty art when as soon as you move the camera it all goes out of focus and judders or gets blurred by some clever effect.
                    I just played the hi-spec JP demo, basically never touched RR4.

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                      #40
                      It's ALL because of the success of the Wii. MS see a console that did (when it was a fad) sell ****loads more, make instant money, with cheap to make games. It may turn out to be a big **** You to the proper gamers who got them the success in the first place.

                      Or the GPU nonsense is way off and we're all be playing some uber powered console next Xmas.

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                        #41
                        Originally posted by EvilBoris View Post
                        I blame fallows.
                        I had Metroid Prime in mind with my original post, as well as last-gen games such as F-Zero GX.

                        I'd say the slickest games I've played this gen are Metroid Prime 3 and Daytona USA on XBLA. Those titles don't really carry an 'End-of-gen Slickness' signature for me considering they could be deemed last-gen, or several gens ago concerning Daytona.

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                          #42
                          I still can't believe how good some Wii games are upscaled to 1080p. The artistic design of Mario Galaxy when internally rendered at HD is just wonderful.



                          I think that looking back at the Wii and what a modern computer can do to improve the experience is equally exciting.

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                            #43
                            Now that I've seen that clip I want a dolphin capable PC. I've got no soul left.

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                              #44
                              Originally posted by k0pp0 View Post
                              Now that I've seen that clip I want a dolphin capable PC. I've got no soul left.
                              I really can't see this myself. Isn't this a case of the 'emperors new clothes'?

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                                #45
                                Originally posted by smouty View Post
                                I really can't see this myself. Isn't this a case of the 'emperors new clothes'?
                                I'd say that is appropriate for all HD remakes.

                                The thing that I love so much with Dolphin is the save states. I'm sorry that my skills aren't good enough for Zelda/Mario bosses, but for me I'd rather start the milisecond before the boss fight/tricky section instead of the whole level.

                                HD visuals + Save States = Family friendly Mario Galaxy that I can stop exactly when I need too.

                                I also must say that Mario at 1440p is so stunning that it would be hard for a YouTube to do it justice. If you are luck and have a Wii compatible DVD player and fast CPU this is to quote EB: End of gen slickness!

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