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Cool new action game - Wii U

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    Cool new action game - Wii U

    FOOLED YOU! Its Nintendo Land...

    Honestly very surprised at the abysmal reaction in here for this game. This could potentially be the new king of same-room multiplayer for me. Taking the the IP-blend of Smash Bros and throwing it in a Mario Party-like environment with deeper minigames.

    Anybody tried PacMan Vs on the Gamecube with connected GBAs? Asymmetrical multiplayer is the phrase of the show, but for me that kind of multiplayer is very fun - and more importantly - feel fresh.

    IGN's preview: http://www.ign.com/articles/2012/06/...-nintendo-land

    The PR blurb:

    Nintendo Land is a fun and lively theme park filled with 12 different attractions, each with its own take on a Nintendo franchise. Each attraction features unique and innovative game-play experiences made possible by the Wii U GamePad controller. Depending on the attraction, players can compete solo or against other players, or even team up to play cooperatively. Up to five players can participate in dynamic multiplayer modes in select attractions.* The experiences change every time, depending on whether players are using the GamePad, holding a Wii Remote or just watching others play on the TV screen.
    Features:

    Donkey Kong's Crash Course: Using the GamePad's motion control, players tilt the controller to guide a fragile rolling cart through an obstacle course that resembles the original Donkey Kong arcade game. This single-player game lets other spectators watch the action on the TV and offer advice about how to pass the next obstacle.
    Luigi's Ghost Mansion: The player with the GamePad is a ghost (invisible to others) who is trying to capture up to four humans armed with flashlights. The ghost must sneak around the environment by staying in the shadows and try to catch them one by one. The humans can work together to revive fallen comrades before the ghost catches everyone. If all four humans are caught before they are revived, the ghost wins. But if they are successful at shining their flashlights on the ghost long enough to reduce its hit points to zero, the humans win.
    Animal Crossing™: Sweet Day: The player holding the Wii U GamePad controls two guards who are in charge of safeguarding a candy orchard from a group of candy-loving animals. Up to four other players, using the Wii Remote controllers to control these animals, must work together to outwit – and outrun – the guards. The game ends when a combined total of 50 pieces of candy are collected, or when the guards catch any one of the animals three times.
    The Legend of Zelda™: Battle Quest: The player with the GamePad is an archer who can aim and shoot arrows using the screen as a view finder. That player is joined by up to three others who wield Wii Remote Plus controllers like swords. Players work together to take on a variety of enemies in a world that looks like a cloth version of a game from The Legend of Zelda series.
    Takamaru's Ninja Castle: Based on an early Famicom game available only in Japan, this single-player game turns the GamePad into a launcher for ninja stars. Players swipe the controller's touch screen to take out an ever-growing army of ninja attackers, earning more points for consecutive hits. Moving the GamePad around at different angles enables the player to take aim in an intuitive fashion.
    Seven other attractions will be announced at a later date.
    Last edited by JSR; 05-06-2012, 23:05.

    #2

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      #3
      Rofl.

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        #4
        I'm seriously beginning to think that Alex is in fact Iwata in disguise.

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          #5
          Well at least it comes with a F-Zero mini game thing. Actually I would much crueler if the title was something like "F-Zero coming to Wii U"....as a Nintendoland mini game

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            #6
            This sounds very cool can't understand the hate

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              #7
              I don't get the hate either. Looks really appealing to me. I would've thought gamers would be frothing all over this - much more so than for the Wii Sports games - because of all the remixes of old Nintendo franchises.

              Plus it has the added attraction of not having any unpleasant associations with sporting activity, which is an extra boon for the common-or-garden gamer (CharlesR not included).
              Last edited by Golgo; 07-06-2012, 10:59.

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                #8
                Well, it's because grumpy gamer gits, like 99% of the people here, don't have any friends and therefore they automatically hate this sort of party rubbish!

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                  #9
                  "This single-player game lets other spectators watch the action on the TV and offer advice about how to pass the next obstacle."

                  Will they need Wii remotes to... offer advice? No wonder they didn't show it! Admittedly, I've just seen a video of it and it looks lovely(entire map on the TV, zoomed-in view on the controller) but they're really clutching at straws with this advice nonsense.

                  Luigi's Ghost Mansion looks like it'll be fantastic. The demonstration video was my favourite part of the conference.

                  Not sure whether they'll bundle it with the console or not - with all the comparisons to Wii Sports, I think it's more like Wii Play(which was also designed to teach people about the controller) and they didn't bundle that - but when I get a Wii-U I'll definitely grab this.

                  On a side note, I'm really hoping they do a Wii Sports U.

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                    #10
                    Originally posted by Cornflakes View Post
                    Well at least it comes with a F-Zero mini game thing. Actually I would much crueler if the title was something like "F-Zero coming to Wii U"....as a Nintendoland mini game

                    The F-Zero Minigame literally hurts my soul

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                      #11
                      They should've made an actual theme park instead.

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                        #12
                        TOO MUCH FUN!

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                          #13
                          Originally posted by Alex WS View Post
                          That Takamaru's Ninja Castle game looks really good. The art-style looks like real world origami + papercraft.

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                            #14
                            Nintendo Life has a cool feature about the game.

                            Talks about how Nintendo Land could be a gateway drug to introduce people to Nintendos less familiar IPs, like Metroid and F-Zero. And by monitoring activity and feedback to each of the 12 games, they can also measure the popularity and probable success of a full retail release of that respective franchise. Smart, smart stuff. If that is their intent, they really should include the game with the console to ensure as high as possible exposure. They also suggest Nintendo including a DLC code for more game content, simply to encourage people to get their console online, and get comfortable with the idea of buying stuff online.

                            I agree with pretty much all they say, and I don't think the title has enough appeal right now to be as successful as retail release, as Nintendo hopes/needs it to be.

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                              #15
                              But...the more popular games are likely to be the better ones, aren't they? Regardless of what its based on.

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