It got to the point where I thought "Can I be arsed with this?"
How bad is that, that I nearly abandoned the game because it was more hassle than it was worth?
I understand the logic of quicksaves removing tension and, in this case, going to the hospital makes more sense narratively, but it's a game and I should be able to play it how I want. Missions should have checkpoints, but just messing around shouldn't remove your choice.
With a team as skilled as the ones on GTA 5, how hard is it to add a choice "WASTED! Press A to continue, B to load last save or Y to select a different load point"? Poor form, Rockstar. Poor form!
How bad is that, that I nearly abandoned the game because it was more hassle than it was worth?
I understand the logic of quicksaves removing tension and, in this case, going to the hospital makes more sense narratively, but it's a game and I should be able to play it how I want. Missions should have checkpoints, but just messing around shouldn't remove your choice.
With a team as skilled as the ones on GTA 5, how hard is it to add a choice "WASTED! Press A to continue, B to load last save or Y to select a different load point"? Poor form, Rockstar. Poor form!
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