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THQ looking at Linux as a platform
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Re: THQ looking at Linux as a platform
Weighing up the costs and benefits. Apparently.
I'll make it easy for them. Are there any costs? Yes? Then it's not worth it.
Anyone who wants to game on pc will run Windows. It might not be their only os or even their preferred os but it'll be on there. Any sales of thq games on linux are simply lost windows version sales.
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Re: THQ looking at Linux as a platform
It's because ALL the games are on Windows. Only some games are on mac or linux.
I want this to happen. There's no reason for it not to but i don't think thq are in the best position to head up the exodus. They've got no money! Let valve kick it off.
What should happen is valve should make a steam Linux distribution and put half life 3 only on that platform.
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It'll be interesting to see if more publishers see Linux as a viable platform due to the Steam client, especially if Valve can get it bundled with distros such as Ubuntu. I think many people have been surprised by how many publishers have embraced Steam for OSX.
Regardless of whether or not Linux is a viable alternative to Windows for a gamer, it's important that we see work put into creating alternatives.
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Originally posted by charlesr View PostBut is that due to any inherent amazingness of Windows? Or is it just because it's the defacto platform?
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Re: THQ looking at Linux as a platform
Direct x doesn't run on anything except Microsoft stuff. Many devs are moving to open gl now. They need to if they want to support ps3 wiiu or mac. There is no other option. Valve reckon (take this with a pinch of salt) that open gl is faster too. Any game made on a multi platform engine will already support open gl. Most devs not using middleware for the gfx likely have their own gfx lib on top of something else anyway i'd have thought so they'd just need a new layer?
Not sure what you're talking about re driver certification. Why is that important at all?
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Re: THQ looking at Linux as a platform
It doesn't use direct x either :-) plus it has an open gl wrapper round its native api so devs can use open gl.
Point is, i don't think the underlying gfx library is that important and the fact thay portal 2 now runs on pc mac xbox and ps3 and Linux highlights this.
I think this is all about getting pcs in the living room. To keep the cost down you need to eliminate the windows licence fee.Last edited by Brad; 17-12-2012, 22:09.
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