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Timesplitters: Rewind
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Great news! and it's cool to hear Crytek giving this project the all clear. Can't wait to go through Timesplitters 2 again! - sod the splitscreen stuff, I loved the single player.
I just hope they don't take their foot off the pedal as the fans are helping out; hope it doesn't go the Black Mesa route being in development to the point where the engine has aged considerably.
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Originally posted by EvilBoris View PostHow are you going to run a fan made crysis mod on a console?
Although, all said and done, its much better this is coming out than not at all, at least brand new players will get to enjoy it, which is awesomeand in fairness something that the consoles cant offer on projects like this due to the dev costs.
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It'll be interesting to see if they stick to the stationary 'Goldeneye style' aiming (which is the perfect fps control scheme for controllers) or make it more of a run and gun game like Crysis. I would think that sort of aiming mechanic - stopping in place to pick your shots - will make the game incredibly easy on a mouse and keyboard. Only PC game I can think of where that sort of control system has been implemented is the Resi 4 mod.
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Well you must be the only one then because the 360 controller and the dual stick control scheme in general is a natural evolution from the original single stick goldeneye etc... had in place. It'll be interesting to see what they do with this.
I've loved the series throughout and have fond memories of playing the original at launch with a bunch of mates.
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