I am about halfway through and I am very conflicted. Sometimes I like it, other times I don't. But the game is big, take my word on it. I can see myself clock about 15 hours into it without getting everything.
The AI is crap. At times at least. Sometimes stealth is laughable easy. At other times enemies rush you but go RE5 on you. Thats not a glitch, but the behaviour of melee enemies, they just walk towards you and if you stay out of their range they won't do anything to you. But you will die after 3 or so strikes on Death Incarnate. The weapons, I don't have everything yet but they lack something. And
But the level design is fun. Its not a chore to scout a level for items. Its a HUGE step above a Killzone SF which some people defended for being 'open' and haters just being CoDified. In Wolf you never really feel you are lost even though there are multiple routes.
But in all honesty I can't see this game scoring high above the 70 mark. The gameplay isn't special, technically it isn't that sound, its even quite jaggy on Ps4 despite the rather low key visual splendor.
The AI is crap. At times at least. Sometimes stealth is laughable easy. At other times enemies rush you but go RE5 on you. Thats not a glitch, but the behaviour of melee enemies, they just walk towards you and if you stay out of their range they won't do anything to you. But you will die after 3 or so strikes on Death Incarnate. The weapons, I don't have everything yet but they lack something. And
But the level design is fun. Its not a chore to scout a level for items. Its a HUGE step above a Killzone SF which some people defended for being 'open' and haters just being CoDified. In Wolf you never really feel you are lost even though there are multiple routes.
But in all honesty I can't see this game scoring high above the 70 mark. The gameplay isn't special, technically it isn't that sound, its even quite jaggy on Ps4 despite the rather low key visual splendor.
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