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They have the hardware side of things looking good, they need a killer social app to get people into their vision of the Metaverse.
Horizons is a flop while the most used social apps seem to be VRChat and Rec Room, if they had paid attention to the things drawing people in, maybe Horizons would of been better received.
Mean while this might appeal to a few users here - Steam demo out on the 14th
Last edited by huxley; 04-02-2025, 21:22.
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Originally posted by Neon Ignition View Post
They consider the success/failure of Horizon Worlds as tantamount to the success/failure of their VR initiatives. This is worrying because HW is never going to be a big success, as while (admittedly, credit where it's due) it is technically quite adept, pushing those technical boundaries in a number of places, the overly corporate, sanitised image it presents of "fun in VR" is deeply uncool and ultimately, not emblematic of what people want from VR.
People compare it to MiiVerse but that's not an apt comparison. MiiVerse and the wider Mii culture Nintendo built was family-friendly at the front-of-house, but was chaos behind it and that was a big part of the fun. Take Nintendo experiments like Tomodachi Life and its infamous "all hail the Virtual Boy" prayer circle; that's self-referential and anarchic in a way that Horizon Worlds lacks, and honestly, can never be.
This was evident when it first started and there was the expectation you logged into HW as your real-world, "Facebook self". Meta abandoned that idea early on because even their own employees didn't want it but I believe that's still part of the service's DNA.
Presently VRChat is the most successful service in this arena (technically Second Life, but that's not available in VR and is kinda dead in the water these days) and it's not a coincidence that joining a busy server in that will yield a world of users as an array of robots, buff adonises, anime catgirls and some dude running around as Zero from Megaman X. VRChat is absolutely not family-friendly but that's why people like it.
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Most of the memo is folderol of the aggressive, vaguely threatening, excessively grandstanding type that seems to be the hallmark of Silicon Valley senior leadership's communications to employees (especially at Meta).
The only kind of interesting part is the reference to Horizon Worlds. I can see why they're putting emphasis on it - it's the only part of their whole MR business that actually has some tie back to their core business of selling advertising - but I actually don't at all buy it that if Horizon Worlds doesn't take off on mobile the whole MR division will be derailed.
I think two things will happen - one, no one will give a **** about Horizon Worlds on mobile, and two, Meta will keep pushing forward with products like Quest and Orion regardless, because I think Zuckerberg's belief that Meta needs a first-mover advantage in AR/MR is firmly held.
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Originally posted by wakka View PostMost of the memo is folderol of the aggressive, vaguely threatening, excessively grandstanding type that seems to be the hallmark of Silicon Valley senior leadership's communications to employees (especially at Meta).
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Originally posted by huxley View Post
Its going to be a very long wait - I merely meant it would be nice to discuss some games once in a while
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I use my headsets for gaming most weeks, but it's mainly sims, Beat Saber - Arizona Sunshine 2 was completed co-op in Dec; I wasn't a fan of the interactive reload, made things way too difficult when zombies swarmed, thankfully then changed it to give a simple reload options and we were able to complete the game.
I have the following on SteamVR, happy to talk about any of them ...
Last edited by MartyG; 05-02-2025, 13:04.
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