Someone in the house sets the PSX to record their favourite TV show, before & coming up to the set recording time you're playing a blinder on FF XI. You and your online party of adventurers are ripping up the place like there's no tomorrow and the sky's the limit on this one for as long as you all can keep it up.
It's now time to record the show, but who gets the throughput? Does the system boot you and your online game so it can compress and store the TV stream, or do you and FF XI win out the show only to be seen in rerun heaven?
If you ship something as a Digital Video Recorder and a gaming station, you should expect it to be used as both a DVR and a games machine at the same time. I don't think the PS2 has the grunt required to run a standard game and compress and store a show at the same time, not without something seriously suffering. So I'll be very interested to see how Sony get around that one.
It's now time to record the show, but who gets the throughput? Does the system boot you and your online game so it can compress and store the TV stream, or do you and FF XI win out the show only to be seen in rerun heaven?
If you ship something as a Digital Video Recorder and a gaming station, you should expect it to be used as both a DVR and a games machine at the same time. I don't think the PS2 has the grunt required to run a standard game and compress and store a show at the same time, not without something seriously suffering. So I'll be very interested to see how Sony get around that one.
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